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The problem here is that max_effects can wrap on 32 bits systems.
We'd allocate a smaller amount of data than sizeof(struct ff_device).
The call to kcalloc() on the next line would fail but it would write
the NULL return outside of the memory we just allocated causing data
corruption.
The call path is that uinput_setup_device() get ->ff_effects_max from
the user and sets the value in the ->private_data struct. From there
it is:
-> uinput_ioctl_handler()
-> uinput_create_device()
-> input_ff_create(dev, udev->ff_effects_max);
I've also changed ff_effects_max so it's an unsigned int instead of
a signed int as a cleanup.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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Today, userspace sets up an input device based on the data it emits.
This is not always enough; a tablet and a touchscreen may emit exactly
the same data, for instance, but the former should be set up with a
pointer whereas the latter does not need to. Recently, a new type of
touchpad has emerged where the buttons are under the pad, which
changes logic without changing the emitted data. This patch introduces
a new ioctl, EVIOCGPROP, which enables user access to a set of device
properties useful during setup. The properties are given as a bitmap
in the same fashion as the event types, and are also made available
via sysfs, uevent and /proc/bus/input/devices.
Acked-by: Ping Cheng <pingc@wacom.com>
Acked-by: Chase Douglas <chase.douglas@canonical.com>
Acked-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Recent modprobe and udev versions allow to create device nodes
for modules which are not loaded. Only the first access will cause
the in-kernel module loader to pull-in the module. Systems which
never access the device node will not needlessly load the module,
and no longer need init scripts or other facilities to unconditionally
load it.
Signed-off-by: Kay Sievers <kay.sievers@vrfy.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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Signed-off-by: Daniel Mack <daniel@caiaq.de>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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get rid of input BIT* duplicate defines
use newly global defined macros for input layer. Also remove includes of
input.h from non-input sources only for BIT macro definiton. Define the
macro temporarily in local manner, all those local definitons will be
removed further in this patchset (to not break bisecting).
BIT macro will be globally defined (1<<x)
Signed-off-by: Jiri Slaby <jirislaby@gmail.com>
Cc: <dtor@mail.ru>
Acked-by: Jiri Kosina <jkosina@suse.cz>
Cc: <lenb@kernel.org>
Acked-by: Marcel Holtmann <marcel@holtmann.org>
Cc: <perex@suse.cz>
Acked-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Cc: <vernux@us.ibm.com>
Cc: <malattia@linux.it>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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uinput.h relies on structures found in input.h, so pull in the header
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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The userspace interface of the force feedback part is changed and
documentation in uinput.h is updated accordingly. MODULE_VERSION
is also incremented to reflect the revision.
Signed-off-by: Anssi Hannula <anssi.hannula@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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Also introduce proper locking when creating/deleting device.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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wakeups in force feedback code.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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With these changes, it's possible to write drivers for force feedback
joysticks and similar devices in userspace. It also adds a way to set the
physical path of devices created via uinput, and it has a couple trivial
bugfixes.
Signed-off-by: Micah Dowty <micah@navi.cx>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
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handling of flag bits, etc.
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values on input devices. This is something the X peoople
really wanted.
Rename input_devinfo to input_id, it's shorter and more
to the point.
Remove superfluous printks in uinput.c
Clean up return values in evdev.c ioctl.
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struct by a single struct to simplify passing it around and to
userspace.
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Aristeu Sergio Rozanski Filho.
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