// SPDX-License-Identifier: GPL-2.0 /* * Copyright (C) 2025 Etnaviv Project */ #include #include #include #include #include "etnaviv_buffer.h" #include "etnaviv_cmdbuf.h" #include "etnaviv_gpu.h" #include "state_3d.xml.h" #include "etnaviv_flop_reset.h" static int etnaviv_force_flop_reset; module_param_named(force_flop_reset, etnaviv_force_flop_reset, int, 0); #define PPU_IMAGE_STRIDE 64 #define PPU_IMAGE_XSIZE 64 #define PPU_IMAGE_YSIZE 6 #define PPU_FLOP_RESET_INSTR_DWORD_COUNT 16 static void etnaviv_emit_flop_reset_state_ppu(struct etnaviv_cmdbuf *cmdbuf, u32 buffer_base, u32 input_offset, u32 output_offset, u32 shader_offset, u32 shader_size, u32 shader_register_count) { CMD_LOAD_STATE(cmdbuf, VIVS_GL_API_MODE, VIVS_GL_API_MODE_OPENCL); CMD_SEM(cmdbuf, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE); CMD_STALL(cmdbuf, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE); CMD_LOAD_STATES_START(cmdbuf, VIVS_SH_HALTI5_UNIFORMS(0), 4); OUT(cmdbuf, buffer_base + input_offset); OUT(cmdbuf, PPU_IMAGE_STRIDE); OUT(cmdbuf, PPU_IMAGE_XSIZE | (PPU_IMAGE_YSIZE << 16)); OUT(cmdbuf, 0x444051f0); OUT(cmdbuf, 0xffffffff); CMD_LOAD_STATES_START(cmdbuf, VIVS_SH_HALTI5_UNIFORMS(4), 4); OUT(cmdbuf, buffer_base + output_offset); OUT(cmdbuf, PPU_IMAGE_STRIDE); OUT(cmdbuf, PPU_IMAGE_XSIZE | (PPU_IMAGE_YSIZE << 16)); OUT(cmdbuf, 0x444051f0); OUT(cmdbuf, 0xffffffff); CMD_LOAD_STATE(cmdbuf, VIVS_CL_CONFIG, VIVS_CL_CONFIG_DIMENSIONS(2) | VIVS_CL_CONFIG_VALUE_ORDER(3)); CMD_LOAD_STATE(cmdbuf, VIVS_VS_ICACHE_INVALIDATE, 0x1f); CMD_LOAD_STATE(cmdbuf, VIVS_PS_VARYING_NUM_COMPONENTS(0), 0); CMD_LOAD_STATE(cmdbuf, VIVS_PS_TEMP_REGISTER_CONTROL, shader_register_count); CMD_LOAD_STATE(cmdbuf, VIVS_PS_SAMPLER_BASE, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_PS_UNIFORM_BASE, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_PS_NEWRANGE_LOW, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_PS_NEWRANGE_HIGH, shader_size / 16); CMD_LOAD_STATE(cmdbuf, VIVS_PS_INST_ADDR, buffer_base + shader_offset); CMD_LOAD_STATE(cmdbuf, VIVS_SH_CONFIG, VIVS_SH_CONFIG_RTNE_ROUNDING); CMD_LOAD_STATE(cmdbuf, VIVS_VS_ICACHE_CONTROL, VIVS_VS_ICACHE_CONTROL_ENABLE); CMD_LOAD_STATE(cmdbuf, VIVS_PS_ICACHE_COUNT, shader_size / 16 - 1); CMD_LOAD_STATE(cmdbuf, VIVS_PS_INPUT_COUNT, 0x1f01); CMD_LOAD_STATE(cmdbuf, VIVS_VS_HALTI5_UNK008A0, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_PA_VS_OUTPUT_COUNT, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_GL_VARYING_TOTAL_COMPONENTS, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_PS_CONTROL_EXT, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_VS_OUTPUT_COUNT, 0x1); CMD_LOAD_STATE(cmdbuf, VIVS_GL_HALTI5_SH_SPECIALS, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_PS_ICACHE_PREFETCH, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_CL_UNK00924, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_CL_THREAD_ALLOCATION, 0x1); CMD_LOAD_STATE(cmdbuf, VIVS_CL_GLOBAL_WORK_OFFSET_X, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_CL_GLOBAL_WORK_OFFSET_Y, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_CL_GLOBAL_WORK_OFFSET_Z, 0x0); CMD_LOAD_STATES_START(cmdbuf, VIVS_CL_WORKGROUP_COUNT_X, 9); OUT(cmdbuf, 0xf); OUT(cmdbuf, 0x5); OUT(cmdbuf, 0xffffffff); OUT(cmdbuf, 0x0); OUT(cmdbuf, 0x0); OUT(cmdbuf, 0x3ff); OUT(cmdbuf, 0x0); OUT(cmdbuf, 0x4); OUT(cmdbuf, 0x1); OUT(cmdbuf, 0x0); CMD_LOAD_STATE(cmdbuf, VIVS_CL_KICKER, 0xbadabeeb); CMD_LOAD_STATE(cmdbuf, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_SHADER_L1 | VIVS_GL_FLUSH_CACHE_UNK10 | VIVS_GL_FLUSH_CACHE_UNK11); } static void etnaviv_flop_reset_ppu_fill_input(u32 *buffer, u32 size) { memset32(buffer, 0x01010101, size / 4); } static void etnaviv_flop_reset_ppu_set_shader(u8 *dest) { static const u32 inst[PPU_FLOP_RESET_INSTR_DWORD_COUNT] = { /* img_load.u8 r1, c0, r0.xy */ 0x78011779, 0x39000804, 0x00A90050, 0x00000000, /* img_load.u8 r2, c0, r0.xy */ 0x78021779, 0x39000804, 0x00A90050, 0x00000000, /* dp2x8 r1, r1, r2, c3_512 */ 0xB8017145, 0x390018FC, 0x01C90140, 0x40390028, /* img_store.u8 r1, c2, r0.xy, r1 */ 0x380007BA, 0x39001804, 0x00A90050, 0x00390018, }; memcpy(dest, inst, sizeof(inst)); } static const struct etnaviv_flop_reset_entry { u16 chip_model; u16 revision; u32 flags; } etnaviv_flop_reset_db[] = { { .chip_model = 0x8000, .revision = 0x6205, }, }; bool etnaviv_flop_reset_ppu_require(const struct etnaviv_chip_identity *chip_id) { const struct etnaviv_flop_reset_entry *e = etnaviv_flop_reset_db; for (int i = 0; i < ARRAY_SIZE(etnaviv_flop_reset_db); ++i, ++e) { if (chip_id->model == e->chip_model && chip_id->revision == e->revision) return true; } if (etnaviv_force_flop_reset) { if (!(chip_id->features & chipFeatures_PIPE_3D)) { pr_warn("Etnaviv: model: 0x%04x, revision: 0x%04x does not support PIPE_3D\n", chip_id->model, chip_id->revision); pr_warn("Request to force PPU flop reset ignored.\n"); return false; } pr_info("Force PPU flop reset for model: 0x%04x, revision: 0x%04x\n", chip_id->model, chip_id->revision); return true; } return false; } static const u32 image_data_size = PPU_IMAGE_STRIDE * PPU_IMAGE_YSIZE; static const u32 output_offset = ALIGN(image_data_size, 64); static const u32 shader_offset = ALIGN(output_offset + image_data_size, 64); static const u32 shader_size = PPU_FLOP_RESET_INSTR_DWORD_COUNT * sizeof(u32); static const u32 shader_register_count = 3; static const u32 buffer_size = shader_offset + shader_size; int etnaviv_flop_reset_ppu_init(struct etnaviv_drm_private *priv) { /* Get some space from the ring buffer to put the payload * (input and output image, and shader), we keep this buffer * for the whole life time the driver is bound */ priv->flop_reset_data_ppu = kzalloc(sizeof(*priv->flop_reset_data_ppu), GFP_KERNEL); if (!priv->flop_reset_data_ppu) return -ENOMEM; int ret = etnaviv_cmdbuf_init(priv->cmdbuf_suballoc, priv->flop_reset_data_ppu, buffer_size); if (ret) { kfree(priv->flop_reset_data_ppu); return ret; } void *buffer_base = priv->flop_reset_data_ppu->vaddr; u32 *input_data = (u32 *)buffer_base; u8 *shader_data = (u8 *)buffer_base + shader_offset; etnaviv_flop_reset_ppu_fill_input(input_data, image_data_size); etnaviv_flop_reset_ppu_set_shader(shader_data); return 0; } void etnaviv_flop_reset_ppu_run(struct etnaviv_gpu *gpu) { struct etnaviv_drm_private *priv = gpu->drm->dev_private; if (!priv->flop_reset_data_ppu) { dev_err(gpu->dev, "Oops: Flop reset data was not initialized, skipping\n"); return; } u32 buffer_base = etnaviv_cmdbuf_get_va(priv->flop_reset_data_ppu, &gpu->mmu_context->cmdbuf_mapping); etnaviv_emit_flop_reset_state_ppu(&gpu->buffer, buffer_base, 0, output_offset, shader_offset, shader_size, shader_register_count); }