// SPDX-License-Identifier: GPL-2.0-only /* Copyright (c) 2017 The Linux Foundation. All rights reserved. */ #include #include #include "msm_gpu.h" int msm_context_set_sysprof(struct msm_context *ctx, struct msm_gpu *gpu, int sysprof) { /* * Since pm_runtime and sysprof_active are both refcounts, we * call apply the new value first, and then unwind the previous * value */ switch (sysprof) { default: return UERR(EINVAL, gpu->dev, "Invalid sysprof: %d", sysprof); case 2: pm_runtime_get_sync(&gpu->pdev->dev); fallthrough; case 1: refcount_inc(&gpu->sysprof_active); fallthrough; case 0: break; } /* unwind old value: */ switch (ctx->sysprof) { case 2: pm_runtime_put_autosuspend(&gpu->pdev->dev); fallthrough; case 1: refcount_dec(&gpu->sysprof_active); fallthrough; case 0: break; } ctx->sysprof = sysprof; return 0; } void __msm_context_destroy(struct kref *kref) { struct msm_context *ctx = container_of(kref, struct msm_context, ref); int i; for (i = 0; i < ARRAY_SIZE(ctx->entities); i++) { if (!ctx->entities[i]) continue; drm_sched_entity_destroy(ctx->entities[i]); kfree(ctx->entities[i]); } drm_gpuvm_put(ctx->vm); kfree(ctx->comm); kfree(ctx->cmdline); kfree(ctx); } void msm_submitqueue_destroy(struct kref *kref) { struct msm_gpu_submitqueue *queue = container_of(kref, struct msm_gpu_submitqueue, ref); idr_destroy(&queue->fence_idr); if (queue->entity == &queue->_vm_bind_entity[0]) drm_sched_entity_destroy(queue->entity); msm_context_put(queue->ctx); kfree(queue); } struct msm_gpu_submitqueue *msm_submitqueue_get(struct msm_context *ctx, u32 id) { struct msm_gpu_submitqueue *entry; if (!ctx) return NULL; read_lock(&ctx->queuelock); list_for_each_entry(entry, &ctx->submitqueues, node) { if (entry->id == id) { kref_get(&entry->ref); read_unlock(&ctx->queuelock); return entry; } } read_unlock(&ctx->queuelock); return NULL; } void msm_submitqueue_close(struct msm_context *ctx) { struct msm_gpu_submitqueue *queue, *tmp; if (!ctx) return; /* * No lock needed in close and there won't * be any more user ioctls coming our way */ list_for_each_entry_safe(queue, tmp, &ctx->submitqueues, node) { if (queue->entity == &queue->_vm_bind_entity[0]) drm_sched_entity_flush(queue->entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY); list_del(&queue->node); msm_submitqueue_put(queue); } if (!ctx->vm) return; msm_gem_vm_close(ctx->vm); } static struct drm_sched_entity * get_sched_entity(struct msm_context *ctx, struct msm_ringbuffer *ring, unsigned ring_nr, enum drm_sched_priority sched_prio) { static DEFINE_MUTEX(entity_lock); unsigned idx = (ring_nr * NR_SCHED_PRIORITIES) + sched_prio; /* We should have already validated that the requested priority is * valid by the time we get here. */ if (WARN_ON(idx >= ARRAY_SIZE(ctx->entities))) return ERR_PTR(-EINVAL); mutex_lock(&entity_lock); if (!ctx->entities[idx]) { struct drm_sched_entity *entity; struct drm_gpu_scheduler *sched = &ring->sched; int ret; entity = kzalloc(sizeof(*ctx->entities[idx]), GFP_KERNEL); ret = drm_sched_entity_init(entity, sched_prio, &sched, 1, NULL); if (ret) { mutex_unlock(&entity_lock); kfree(entity); return ERR_PTR(ret); } ctx->entities[idx] = entity; } mutex_unlock(&entity_lock); return ctx->entities[idx]; } int msm_submitqueue_create(struct drm_device *drm, struct msm_context *ctx, u32 prio, u32 flags, u32 *id) { struct msm_drm_private *priv = drm->dev_private; struct msm_gpu_submitqueue *queue; enum drm_sched_priority sched_prio; unsigned ring_nr; int ret; if (!ctx) return -ENODEV; if (!priv->gpu) return -ENODEV; if (flags & MSM_SUBMITQUEUE_VM_BIND) { unsigned sz; /* Not allowed for kernel managed VMs (ie. kernel allocs VA) */ if (!msm_context_is_vmbind(ctx)) return -EINVAL; if (prio) return -EINVAL; sz = struct_size(queue, _vm_bind_entity, 1); queue = kzalloc(sz, GFP_KERNEL); } else { extern int enable_preemption; bool preemption_supported = priv->gpu->nr_rings == 1 && enable_preemption != 0; if (flags & MSM_SUBMITQUEUE_ALLOW_PREEMPT && preemption_supported) return -EINVAL; ret = msm_gpu_convert_priority(priv->gpu, prio, &ring_nr, &sched_prio); if (ret) return ret; queue = kzalloc(sizeof(*queue), GFP_KERNEL); } if (!queue) return -ENOMEM; kref_init(&queue->ref); queue->flags = flags; if (flags & MSM_SUBMITQUEUE_VM_BIND) { struct drm_gpu_scheduler *sched = &to_msm_vm(msm_context_vm(drm, ctx))->sched; queue->entity = &queue->_vm_bind_entity[0]; drm_sched_entity_init(queue->entity, DRM_SCHED_PRIORITY_KERNEL, &sched, 1, NULL); } else { queue->ring_nr = ring_nr; queue->entity = get_sched_entity(ctx, priv->gpu->rb[ring_nr], ring_nr, sched_prio); } if (IS_ERR(queue->entity)) { ret = PTR_ERR(queue->entity); kfree(queue); return ret; } write_lock(&ctx->queuelock); queue->ctx = msm_context_get(ctx); queue->id = ctx->queueid++; if (id) *id = queue->id; idr_init(&queue->fence_idr); spin_lock_init(&queue->idr_lock); mutex_init(&queue->lock); list_add_tail(&queue->node, &ctx->submitqueues); write_unlock(&ctx->queuelock); return 0; } /* * Create the default submit-queue (id==0), used for backwards compatibility * for userspace that pre-dates the introduction of submitqueues. */ int msm_submitqueue_init(struct drm_device *drm, struct msm_context *ctx) { struct msm_drm_private *priv = drm->dev_private; int default_prio, max_priority; if (!priv->gpu) return -ENODEV; max_priority = (priv->gpu->nr_rings * NR_SCHED_PRIORITIES) - 1; /* * Pick a medium priority level as default. Lower numeric value is * higher priority, so round-up to pick a priority that is not higher * than the middle priority level. */ default_prio = DIV_ROUND_UP(max_priority, 2); return msm_submitqueue_create(drm, ctx, default_prio, 0, NULL); } static int msm_submitqueue_query_faults(struct msm_gpu_submitqueue *queue, struct drm_msm_submitqueue_query *args) { size_t size = min_t(size_t, args->len, sizeof(queue->faults)); int ret; /* If a zero length was passed in, return the data size we expect */ if (!args->len) { args->len = sizeof(queue->faults); return 0; } /* Set the length to the actual size of the data */ args->len = size; ret = copy_to_user(u64_to_user_ptr(args->data), &queue->faults, size); return ret ? -EFAULT : 0; } int msm_submitqueue_query(struct drm_device *drm, struct msm_context *ctx, struct drm_msm_submitqueue_query *args) { struct msm_gpu_submitqueue *queue; int ret = -EINVAL; if (args->pad) return -EINVAL; queue = msm_submitqueue_get(ctx, args->id); if (!queue) return -ENOENT; if (args->param == MSM_SUBMITQUEUE_PARAM_FAULTS) ret = msm_submitqueue_query_faults(queue, args); msm_submitqueue_put(queue); return ret; } int msm_submitqueue_remove(struct msm_context *ctx, u32 id) { struct msm_gpu_submitqueue *entry; if (!ctx) return 0; /* * id 0 is the "default" queue and can't be destroyed * by the user */ if (!id) return -ENOENT; write_lock(&ctx->queuelock); list_for_each_entry(entry, &ctx->submitqueues, node) { if (entry->id == id) { list_del(&entry->node); write_unlock(&ctx->queuelock); msm_submitqueue_put(entry); return 0; } } write_unlock(&ctx->queuelock); return -ENOENT; }