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authorPatrick Steinhardt <ps@pks.im>2025-11-03 08:42:08 +0100
committerJunio C Hamano <gitster@pobox.com>2025-11-03 12:18:48 -0800
commit3e5e360888316ed1a44da69bf134bb6ec70aee1b (patch)
treeb1d04c153f051a909c4f57f522c3e4120735410e /object-file.h
parentbfb1b2b4ac5cfa99f7d2503b404d282714d84bdf (diff)
object-file: refactor writing objects via a stream
We have two different ways to write an object into the database: - We either provide the full buffer and write the object all at once. - Or we provide an input stream that has a `read()` function so that we can chunk the object. The latter is especially used for large objects, where it may be too expensive to hold the complete object in memory all at once. While we already have `odb_write_object()` at the ODB-layer, we don't have an equivalent for streaming an object. Introduce a new function `odb_write_object_stream()` to address this gap so that callers don't have to be aware of the inner workings of how to stream an object to disk with a specific object source. Rename `stream_loose_object()` to `odb_source_loose_write_stream()` to clarify its scope. This matches our modern best practices around how to name functions. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'object-file.h')
-rw-r--r--object-file.h14
1 files changed, 4 insertions, 10 deletions
diff --git a/object-file.h b/object-file.h
index 36a60e15c4..eeffa67bbd 100644
--- a/object-file.h
+++ b/object-file.h
@@ -67,6 +67,10 @@ int odb_source_loose_write_object(struct odb_source *source,
enum object_type type, struct object_id *oid,
struct object_id *compat_oid_in, unsigned flags);
+int odb_source_loose_write_stream(struct odb_source *source,
+ struct odb_write_stream *stream, size_t len,
+ struct object_id *oid);
+
/*
* Populate and return the loose object cache array corresponding to the
* given object ID.
@@ -173,16 +177,6 @@ enum unpack_loose_header_result unpack_loose_header(git_zstream *stream,
struct object_info;
int parse_loose_header(const char *hdr, struct object_info *oi);
-struct input_stream {
- const void *(*read)(struct input_stream *, unsigned long *len);
- void *data;
- int is_finished;
-};
-
-int stream_loose_object(struct odb_source *source,
- struct input_stream *in_stream, size_t len,
- struct object_id *oid);
-
int force_object_loose(struct odb_source *source,
const struct object_id *oid, time_t mtime);