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| author | Patrick Steinhardt <ps@pks.im> | 2025-11-03 08:42:01 +0100 |
|---|---|---|
| committer | Junio C Hamano <gitster@pobox.com> | 2025-11-03 12:18:46 -0800 |
| commit | 90a93f9dea88532623ef7422dbc21d8dc70a58dd (patch) | |
| tree | 5874725a677983485dfc406ab5dbfd0282e08bbb /t/unit-tests/u-string-list.c | |
| parent | ece43d9dc70b1717484ee78b66aef4f9390c2b2b (diff) | |
object-file: move loose object cache into loose source
Our loose objects use a cache that (optionally) stores all objects for
each of the opened sharding directories. This cache is located in the
`struct odb_source`, but now that we have `struct odb_source_loose` it
makes sense to move it into the latter structure so that all state that
relates to loose objects is entirely self-contained.
Do so. While at it, rename corresponding functions to have a prefix that
relates to `struct odb_source_loose`.
Note that despite this prefix, the functions still accept a `struct
odb_source` as input. This is done intentionally: once we introduce
pluggable object databases, we will continue to accept this struct but
then do a cast inside these functions to `struct odb_source_loose`. This
design is similar to how we do it for our ref backends.
Signed-off-by: Patrick Steinhardt <ps@pks.im>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 't/unit-tests/u-string-list.c')
0 files changed, 0 insertions, 0 deletions
