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authorJeff King <peff@peff.net>2025-01-09 03:46:49 -0500
committerJunio C Hamano <gitster@pobox.com>2025-01-09 12:24:25 -0800
commita8dda1af6ab400d45b7524bc46b64e04d14fc912 (patch)
tree39d0576f1db8278d01647bfcf11a2c838e46bd93 /t/unit-tests
parentca3abe41d71c4789ca00cba0ca2b6c22d67f08a3 (diff)
tree-diff: drop path_appendnew() alloc optimization
When we're diffing trees, we create a list of combine_diff_path structs that represent changed paths. We allocate each struct and add it to the list with path_appendnew(), which we then feed to opt->pathchange(). That function tells us whether the path is of interest or not; if not, then we can throw away the struct we allocated. So there's an optimization to avoid extra allocations: instead of throwing away the new entry, we try to reuse it. If it was large enough to store the next path we care about, we can do so. And if not, we fall back to freeing and re-allocating a new struct. This comes from 72441af7c4 (tree-diff: rework diff_tree() to generate diffs for multiparent cases as well, 2014-04-07), where the goal was to have even the 2-parent diff code use the combine-diff infrastructure, but without taking a performance hit. The implementation causes some complexities in the interface (as we store the allocation length inside the "next" pointer), and prevents us from using the regular combine_diff_path_new() constructor. The complexity is mostly contained inside two functions, but it's worth re-evaluating how much it's helping. That commit claims it helps ~1% on generating two-parent diffs in linux.git. Here are the timings I get on the same command today ("old" is the current tip of master, and "new" has this patch applied): Benchmark 1: ./git.old log --raw --no-abbrev --no-renames v3.10..v3.11 Time (mean ± σ): 532.9 ms ± 5.8 ms [User: 472.7 ms, System: 59.6 ms] Range (min … max): 525.9 ms … 543.3 ms 10 runs Benchmark 2: ./git.new log --raw --no-abbrev --no-renames v3.10..v3.11 Time (mean ± σ): 538.3 ms ± 5.7 ms [User: 478.0 ms, System: 59.7 ms] Range (min … max): 528.5 ms … 545.3 ms 10 runs Summary ./git.old log --raw --no-abbrev --no-renames v3.10..v3.11 ran 1.01 ± 0.02 times faster than ./git.new log --raw --no-abbrev --no-renames v3.10..v3.11 So we do end up on average 1% faster, but with 2% of noise. I tried to focus more on diff performance by running the commit traversal separately, like: git rev-list v3.10..v3.11 >in and then timing just the diffs: Benchmark 1: ./git.old diff-tree --stdin -r <in Time (mean ± σ): 415.7 ms ± 5.8 ms [User: 357.7 ms, System: 58.0 ms] Range (min … max): 410.9 ms … 430.3 ms 10 runs Benchmark 2: ./git.new diff-tree --stdin -r <in Time (mean ± σ): 418.5 ms ± 2.1 ms [User: 361.7 ms, System: 56.6 ms] Range (min … max): 414.9 ms … 421.3 ms 10 runs Summary ./git.old diff-tree --stdin -r <in ran 1.01 ± 0.02 times faster than ./git.new diff-tree --stdin -r <in That gets roughly the same result. Adding in "-c" to do multi-parent diffs doesn't change much: Benchmark 1: ./git.old diff-tree --stdin -r -c <in Time (mean ± σ): 525.3 ms ± 6.6 ms [User: 470.0 ms, System: 55.1 ms] Range (min … max): 508.4 ms … 531.0 ms 10 runs Benchmark 2: ./git.new diff-tree --stdin -r -c <in Time (mean ± σ): 532.3 ms ± 6.2 ms [User: 469.0 ms, System: 63.1 ms] Range (min … max): 520.3 ms … 539.4 ms 10 runs Summary ./git.old diff-tree --stdin -r -c <in ran 1.01 ± 0.02 times faster than ./git.new diff-tree --stdin -r -c <in And of course if you add in a lot more work by doing actual content-level diffs, any difference is lost entirely (here the newer version is actually faster, but that's really just noise): Benchmark 1: ./git.old diff-tree --stdin -r --cc <in Time (mean ± σ): 11.571 s ± 0.064 s [User: 11.287 s, System: 0.283 s] Range (min … max): 11.497 s … 11.615 s 3 runs Benchmark 2: ./git.new diff-tree --stdin -r --cc <in Time (mean ± σ): 11.466 s ± 0.109 s [User: 11.108 s, System: 0.357 s] Range (min … max): 11.346 s … 11.560 s 3 runs Summary ./git.new diff-tree --stdin -r --cc <in ran 1.01 ± 0.01 times faster than ./git.old diff-tree --stdin -r --cc <in So my conclusion is that it probably does help a little, but it's mostly lost in the noise. I could see an argument for keeping it, as the complexity is hidden away in functions that do not often need to be touched. But it does make them more confusing than necessary (despite some detailed explanations from the author of that commit; it just took me a while to wrap my head around what was going on) and prevents further refactoring of the combine_diff_path struct. So let's drop it. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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