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authorAlan Stern <stern@rowland.harvard.edu>2025-12-03 11:24:50 +0000
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2025-12-07 06:12:45 +0900
commit3c86548a20d7bc2861aa4de044991a327bebad1a (patch)
tree9cceb68c6c111c594cbf06cc1dab04b324f3b6b1
parent66731f7ccb364d5d447f98dd2f02d015d31cc901 (diff)
HID: core: Harden s32ton() against conversion to 0 bits
[ Upstream commit a6b87bfc2ab5bccb7ad953693c85d9062aef3fdd ] Testing by the syzbot fuzzer showed that the HID core gets a shift-out-of-bounds exception when it tries to convert a 32-bit quantity to a 0-bit quantity. Ideally this should never occur, but there are buggy devices and some might have a report field with size set to zero; we shouldn't reject the report or the device just because of that. Instead, harden the s32ton() routine so that it returns a reasonable result instead of crashing when it is called with the number of bits set to 0 -- the same as what snto32() does. Signed-off-by: Alan Stern <stern@rowland.harvard.edu> Reported-by: syzbot+b63d677d63bcac06cf90@syzkaller.appspotmail.com Closes: https://lore.kernel.org/linux-usb/68753a08.050a0220.33d347.0008.GAE@google.com/ Tested-by: syzbot+b63d677d63bcac06cf90@syzkaller.appspotmail.com Fixes: dde5845a529f ("[PATCH] Generic HID layer - code split") Cc: stable@vger.kernel.org Link: https://patch.msgid.link/613a66cd-4309-4bce-a4f7-2905f9bce0c9@rowland.harvard.edu Signed-off-by: Benjamin Tissoires <bentiss@kernel.org> [ s32ton() was moved by c653ffc28340 ("HID: stop exporting hid_snto32()"). Minor context change fixed. ] Signed-off-by: Wenshan Lan <jetlan9@163.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/hid/hid-core.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/drivers/hid/hid-core.c b/drivers/hid/hid-core.c
index ed65523d77c2..c8cca0c7ec67 100644
--- a/drivers/hid/hid-core.c
+++ b/drivers/hid/hid-core.c
@@ -1354,7 +1354,12 @@ EXPORT_SYMBOL_GPL(hid_snto32);
static u32 s32ton(__s32 value, unsigned n)
{
- s32 a = value >> (n - 1);
+ s32 a;
+ if (!value || !n)
+ return 0;
+
+ a = value >> (n - 1);
+
if (a && a != -1)
return value < 0 ? 1 << (n - 1) : (1 << (n - 1)) - 1;
return value & ((1 << n) - 1);