diff options
| author | Ron Murray <rjmx@rjmx.net> | 2005-01-03 04:14:02 -0800 |
|---|---|---|
| committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-01-03 04:14:02 -0800 |
| commit | 7aee2fc8199baf85a9060f32aee9f433ac2dcc1e (patch) | |
| tree | bfa683f45f49637fc269bd94f32a60e90999a583 | |
| parent | aa0baf358a2becbbdef017d4db5a8fca9a6feb0a (diff) | |
[PATCH] CS461x gameport code isn't being included in build
With Cal Peake <cp@absolutedigital.net>
I've found a typo in drivers/input/gameport/Makefile in kernel 2.6.9 which
effectively prevents the CS461x gameport code from being included.
Signed-off-by: Ron Murray <rjmx@rjmx.net>
Signed-off-by: Cal Peake <cp@absolutedigital.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
| -rw-r--r-- | drivers/input/gameport/Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/input/gameport/Makefile b/drivers/input/gameport/Makefile index 5367b4267adf..5d8305bb11f5 100644 --- a/drivers/input/gameport/Makefile +++ b/drivers/input/gameport/Makefile @@ -5,7 +5,7 @@ # Each configuration option enables a list of files. obj-$(CONFIG_GAMEPORT) += gameport.o -obj-$(CONFIG_GAMEPORT_CS461X) += cs461x.o +obj-$(CONFIG_GAMEPORT_CS461x) += cs461x.o obj-$(CONFIG_GAMEPORT_EMU10K1) += emu10k1-gp.o obj-$(CONFIG_GAMEPORT_FM801) += fm801-gp.o obj-$(CONFIG_GAMEPORT_L4) += lightning.o |
