diff options
| author | Antonino Daplas <adaplas@hotpop.com> | 2004-12-02 15:47:08 -0800 |
|---|---|---|
| committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2004-12-02 15:47:08 -0800 |
| commit | e681089e7a7701c99623f99761d1ca0f0143c6d6 (patch) | |
| tree | e3fe94aab96ba12341a288174bc9522771d568d6 /fs/proc/array.c | |
| parent | b148c74d9f0717c03cd79ae2614adf8d52328b51 (diff) | |
[PATCH] fbdev: fix wrong colors at 16 bpp in tridentfb
Timothy Lee reports:
Hardware: CyberBlade/i1 on VIA Epia-800
Problem Description: When the framebuffer is set to 16 bpp, console's text
colours are incorrect. For example, white becomes yellow, black becomes blue, etc.
Steps to reproduce:
1. Load tridentfb
2. Use "setterm -n -depth 16" to request 16 bpp framebuffer
The problem arose from the fact that each psuedo palette entry should be
32-bit in size, even under 16-bit display mode.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'fs/proc/array.c')
0 files changed, 0 insertions, 0 deletions
