diff options
| author | Linus Torvalds <torvalds@linux-foundation.org> | 2022-12-12 09:01:36 -0800 |
|---|---|---|
| committer | Linus Torvalds <torvalds@linux-foundation.org> | 2022-12-12 09:01:36 -0800 |
| commit | 98d0052d0d9dcd5323833482712b5799ed0bbb0b (patch) | |
| tree | e055e679d2aebf8b11d82b010775d96794295106 /include/linux/console.h | |
| parent | 73fa58dca80293320f5cfeb06f5b2daeb8d97bd5 (diff) | |
| parent | 6b2b0d839acaa84f05a77184370f793752e786e9 (diff) | |
Merge tag 'printk-for-6.2' of git://git.kernel.org/pub/scm/linux/kernel/git/printk/linux
Pull printk updates from Petr Mladek:
- Add NMI-safe SRCU reader API. It uses atomic_inc() instead of
this_cpu_inc() on strong load-store architectures.
- Introduce new console_list_lock to synchronize a manipulation of the
list of registered consoles and their flags.
This is a first step in removing the big-kernel-lock-like behavior of
console_lock(). This semaphore still serializes console->write()
calbacks against:
- each other. It primary prevents potential races between early
and proper console drivers using the same device.
- suspend()/resume() callbacks and init() operations in some
drivers.
- various other operations in the tty/vt and framebufer
susbsystems. It is likely that console_lock() serializes even
operations that are not directly conflicting with the
console->write() callbacks here. This is the most complicated
big-kernel-lock aspect of the console_lock() that will be hard
to untangle.
- Introduce new console_srcu lock that is used to safely iterate and
access the registered console drivers under SRCU read lock.
This is a prerequisite for introducing atomic console drivers and
console kthreads. It will reduce the complexity of serialization
against normal consoles and console_lock(). Also it should remove the
risk of deadlock during critical situations, like Oops or panic, when
only atomic consoles are registered.
- Check whether the console is registered instead of enabled on many
locations. It was a historical leftover.
- Cleanly force a preferred console in xenfb code instead of a dirty
hack.
- A lot of code and comment clean ups and improvements.
* tag 'printk-for-6.2' of git://git.kernel.org/pub/scm/linux/kernel/git/printk/linux: (47 commits)
printk: htmldocs: add missing description
tty: serial: sh-sci: use setup() callback for early console
printk: relieve console_lock of list synchronization duties
tty: serial: kgdboc: use console_list_lock to trap exit
tty: serial: kgdboc: synchronize tty_find_polling_driver() and register_console()
tty: serial: kgdboc: use console_list_lock for list traversal
tty: serial: kgdboc: use srcu console list iterator
proc: consoles: use console_list_lock for list iteration
tty: tty_io: use console_list_lock for list synchronization
printk, xen: fbfront: create/use safe function for forcing preferred
netconsole: avoid CON_ENABLED misuse to track registration
usb: early: xhci-dbc: use console_is_registered()
tty: serial: xilinx_uartps: use console_is_registered()
tty: serial: samsung_tty: use console_is_registered()
tty: serial: pic32_uart: use console_is_registered()
tty: serial: earlycon: use console_is_registered()
tty: hvc: use console_is_registered()
efi: earlycon: use console_is_registered()
tty: nfcon: use console_is_registered()
serial_core: replace uart_console_enabled() with uart_console_registered()
...
Diffstat (limited to 'include/linux/console.h')
| -rw-r--r-- | include/linux/console.h | 129 |
1 files changed, 124 insertions, 5 deletions
diff --git a/include/linux/console.h b/include/linux/console.h index 8c1686e2c233..9cea254b34b8 100644 --- a/include/linux/console.h +++ b/include/linux/console.h @@ -15,6 +15,7 @@ #define _LINUX_CONSOLE_H_ 1 #include <linux/atomic.h> +#include <linux/rculist.h> #include <linux/types.h> struct vc_data; @@ -154,14 +155,132 @@ struct console { u64 seq; unsigned long dropped; void *data; - struct console *next; + struct hlist_node node; }; +#ifdef CONFIG_LOCKDEP +extern void lockdep_assert_console_list_lock_held(void); +#else +static inline void lockdep_assert_console_list_lock_held(void) +{ +} +#endif + +#ifdef CONFIG_DEBUG_LOCK_ALLOC +extern bool console_srcu_read_lock_is_held(void); +#else +static inline bool console_srcu_read_lock_is_held(void) +{ + return 1; +} +#endif + +extern int console_srcu_read_lock(void); +extern void console_srcu_read_unlock(int cookie); + +extern void console_list_lock(void) __acquires(console_mutex); +extern void console_list_unlock(void) __releases(console_mutex); + +extern struct hlist_head console_list; + +/** + * console_srcu_read_flags - Locklessly read the console flags + * @con: struct console pointer of console to read flags from + * + * This function provides the necessary READ_ONCE() and data_race() + * notation for locklessly reading the console flags. The READ_ONCE() + * in this function matches the WRITE_ONCE() when @flags are modified + * for registered consoles with console_srcu_write_flags(). + * + * Only use this function to read console flags when locklessly + * iterating the console list via srcu. + * + * Context: Any context. + */ +static inline short console_srcu_read_flags(const struct console *con) +{ + WARN_ON_ONCE(!console_srcu_read_lock_is_held()); + + /* + * Locklessly reading console->flags provides a consistent + * read value because there is at most one CPU modifying + * console->flags and that CPU is using only read-modify-write + * operations to do so. + */ + return data_race(READ_ONCE(con->flags)); +} + +/** + * console_srcu_write_flags - Write flags for a registered console + * @con: struct console pointer of console to write flags to + * @flags: new flags value to write + * + * Only use this function to write flags for registered consoles. It + * requires holding the console_list_lock. + * + * Context: Any context. + */ +static inline void console_srcu_write_flags(struct console *con, short flags) +{ + lockdep_assert_console_list_lock_held(); + + /* This matches the READ_ONCE() in console_srcu_read_flags(). */ + WRITE_ONCE(con->flags, flags); +} + +/* Variant of console_is_registered() when the console_list_lock is held. */ +static inline bool console_is_registered_locked(const struct console *con) +{ + lockdep_assert_console_list_lock_held(); + return !hlist_unhashed(&con->node); +} + /* - * for_each_console() allows you to iterate on each console + * console_is_registered - Check if the console is registered + * @con: struct console pointer of console to check + * + * Context: Process context. May sleep while acquiring console list lock. + * Return: true if the console is in the console list, otherwise false. + * + * If false is returned for a console that was previously registered, it + * can be assumed that the console's unregistration is fully completed, + * including the exit() callback after console list removal. + */ +static inline bool console_is_registered(const struct console *con) +{ + bool ret; + + console_list_lock(); + ret = console_is_registered_locked(con); + console_list_unlock(); + return ret; +} + +/** + * for_each_console_srcu() - Iterator over registered consoles + * @con: struct console pointer used as loop cursor + * + * Although SRCU guarantees the console list will be consistent, the + * struct console fields may be updated by other CPUs while iterating. + * + * Requires console_srcu_read_lock to be held. Can be invoked from + * any context. + */ +#define for_each_console_srcu(con) \ + hlist_for_each_entry_srcu(con, &console_list, node, \ + console_srcu_read_lock_is_held()) + +/** + * for_each_console() - Iterator over registered consoles + * @con: struct console pointer used as loop cursor + * + * The console list and the console->flags are immutable while iterating. + * + * Requires console_list_lock to be held. */ -#define for_each_console(con) \ - for (con = console_drivers; con != NULL; con = con->next) +#define for_each_console(con) \ + lockdep_assert_console_list_lock_held(); \ + hlist_for_each_entry(con, &console_list, node) extern int console_set_on_cmdline; extern struct console *early_console; @@ -172,9 +291,9 @@ enum con_flush_mode { }; extern int add_preferred_console(char *name, int idx, char *options); +extern void console_force_preferred_locked(struct console *con); extern void register_console(struct console *); extern int unregister_console(struct console *); -extern struct console *console_drivers; extern void console_lock(void); extern int console_trylock(void); extern void console_unlock(void); |
