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authorPeter Zijlstra <peterz@infradead.org>2025-11-21 11:21:20 +0100
committerPeter Zijlstra <peterz@infradead.org>2025-11-21 11:21:20 +0100
commit2ace52718376fdb56aca863da2eebe70d7e2ddb1 (patch)
tree494517cf79608fa93840a3c84ee5e6118da5f26f /include/linux/sbitmap.h
parenta53d0cf7f1cb3182ad533ff5cacfa5fd29c419ad (diff)
parent11991999a20145b7f8af21202d0cac6b1f90a6e4 (diff)
Merge branch 'objtool/core'
Bring in the UDB and objtool data annotations to avoid conflicts while further extending the bug exceptions. Signed-off-by: Peter Zijlstra <peterz@infradead.org>
Diffstat (limited to 'include/linux/sbitmap.h')
-rw-r--r--include/linux/sbitmap.h19
1 files changed, 1 insertions, 18 deletions
diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h
index 189140bf11fc..ffb9907c7070 100644
--- a/include/linux/sbitmap.h
+++ b/include/linux/sbitmap.h
@@ -210,23 +210,6 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth);
int sbitmap_get(struct sbitmap *sb);
/**
- * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap,
- * limiting the depth used from each word.
- * @sb: Bitmap to allocate from.
- * @shallow_depth: The maximum number of bits to allocate from a single word.
- *
- * This rather specific operation allows for having multiple users with
- * different allocation limits. E.g., there can be a high-priority class that
- * uses sbitmap_get() and a low-priority class that uses sbitmap_get_shallow()
- * with a @shallow_depth of (1 << (@sb->shift - 1)). Then, the low-priority
- * class can only allocate half of the total bits in the bitmap, preventing it
- * from starving out the high-priority class.
- *
- * Return: Non-negative allocated bit number if successful, -1 otherwise.
- */
-int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth);
-
-/**
* sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap.
* @sb: Bitmap to check.
*
@@ -478,7 +461,7 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
* sbitmap_queue, limiting the depth used from each word, with preemption
* already disabled.
* @sbq: Bitmap queue to allocate from.
- * @shallow_depth: The maximum number of bits to allocate from a single word.
+ * @shallow_depth: The maximum number of bits to allocate from the queue.
* See sbitmap_get_shallow().
*
* If you call this, make sure to call sbitmap_queue_min_shallow_depth() after