diff options
| author | J. Bruce Fields <bfields@citi.umich.edu> | 2003-06-11 05:24:37 -0700 |
|---|---|---|
| committer | Linus Torvalds <torvalds@home.transmeta.com> | 2003-06-11 05:24:37 -0700 |
| commit | 620563ddda5f2f6058ee762c24ecb12007bcfcb1 (patch) | |
| tree | dcc0173ce8c037fdcf5a1b757b62a32f27ec0f2b /include/linux/sunrpc | |
| parent | 315a0e345e64c7d8974b56d861e5162139e00359 (diff) | |
This makes several changes to the gss upcalls
1. Currently rpc_queue_upcall returns -EPIPE if we make an upcall on a pipe
that userland hasn't opened yet, and we timeout and retry later. This
can lead to an unnecessary delay on mount, because rpc.gssd is racing
to open the newly created pipe while the nfs code is making the first
upcall. If rpc.gssd loses, then we end up with a delay equal to the
length of the timeout. So instead we allow rpc_queue_upcall to queue
upcalls on pipes that aren't opened yet. To deal with the case of
other upcall-users (e.g., the name<->uid mapping upcall code) who
do want to know if the pipe isn't open (in the name<->uid case you can
choose just to map everyone to nobody if the user doesn't want to run
idmapd), we add a flag parameter to rpc_mkpipe that allows us to choose
the kind of behavior we want at the time we create the pipe.
2. Currently gss_msg's are destroyed the moment they have been completely
read (by the call to destroy_msg in rpc_pipe_read). This means an
rpc_wake_up is done then, and can't be done later (because the gss_msg is
gone, along with gss_msg->waitq). It will typically be some time yet
before the downcall comes, so the woken-up processes will have to wait and
retry later; as above this leads to unnecessary delays. Also, since the
gss_msg is deleted from the list of gss_msgs's, we forget that an upcall
to get creds for the user in question is still pending, so multiple
unnecessary upcalls will be made. This patch changes gss_pipe_upcall to
never update msg->copied so that rpc_pipe_read never destroys the message.
Instead, we wait till a downcall arrives to remove the upcall, using the
new function __rpc_purge_one_upcall, which searches the list of pending
rpc_pipe_msg's on the inode as well as checking the current upcall, to
deal with the case where rpc.gssd might preemptively create a context for
a user that there's already a pending upcall for. Note also that this
means that repeated reads by rpc.gssd will return the same data until
rpc.gssd does a downcall. This also gives us a better chance of
recovering from rpc.gssd crashes.
Diffstat (limited to 'include/linux/sunrpc')
| -rw-r--r-- | include/linux/sunrpc/rpc_pipe_fs.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/include/linux/sunrpc/rpc_pipe_fs.h b/include/linux/sunrpc/rpc_pipe_fs.h index 478e405e9c83..d16cb88210b2 100644 --- a/include/linux/sunrpc/rpc_pipe_fs.h +++ b/include/linux/sunrpc/rpc_pipe_fs.h @@ -24,6 +24,8 @@ struct rpc_inode { int pipelen; int nreaders; wait_queue_head_t waitq; +#define RPC_PIPE_WAIT_FOR_OPEN 1 + int flags; struct rpc_pipe_ops *ops; }; @@ -38,10 +40,11 @@ extern int rpc_queue_upcall(struct inode *, struct rpc_pipe_msg *); extern struct dentry *rpc_mkdir(char *, struct rpc_clnt *); extern int rpc_rmdir(char *); -extern struct dentry *rpc_mkpipe(char *, void *, struct rpc_pipe_ops *); +extern struct dentry *rpc_mkpipe(char *, void *, struct rpc_pipe_ops *, int flags); extern int rpc_unlink(char *); void __rpc_purge_current_upcall(struct file *); +void __rpc_purge_one_upcall(struct file *filp, struct rpc_pipe_msg *target); #endif #endif |
