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authorThomas Zimmermann <tzimmermann@suse.de>2022-07-14 09:57:37 +0200
committerThomas Zimmermann <tzimmermann@suse.de>2022-07-14 09:57:37 +0200
commitf83d9396d1f63048c423efa00e4e244da10a35fd (patch)
tree48da2cf9b20cc7049c92dd4a7dd74be11add86e5 /include/uapi/drm
parent5ee8c8f930ba7d20717c4fc2d9f1ce0e757d1155 (diff)
parent0180290abb5ce5c870f84a00ffeda5802f641dce (diff)
Merge drm/drm-next into drm-misc-next-fixes
Backmerging from drm/drm-next for the final fixes that will go into v5.20. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Diffstat (limited to 'include/uapi/drm')
-rw-r--r--include/uapi/drm/amdgpu_drm.h10
-rw-r--r--include/uapi/drm/drm_fourcc.h36
-rw-r--r--include/uapi/drm/i915_drm.h78
-rw-r--r--include/uapi/drm/msm_drm.h7
4 files changed, 119 insertions, 12 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index 1d65c1fbc4ec..18d3246d636e 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -140,6 +140,10 @@ extern "C" {
* not require GTT memory accounting
*/
#define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11)
+/* Flag that BO can be discarded under memory pressure without keeping the
+ * content.
+ */
+#define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12)
struct drm_amdgpu_gem_create_in {
/** the requested memory size */
@@ -529,6 +533,8 @@ struct drm_amdgpu_gem_op {
#define AMDGPU_VM_MTYPE_UC (4 << 5)
/* Use Read Write MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_RW (5 << 5)
+/* don't allocate MALL */
+#define AMDGPU_VM_PAGE_NOALLOC (1 << 9)
struct drm_amdgpu_gem_va {
/** GEM object handle */
@@ -988,6 +994,8 @@ struct drm_amdgpu_info_vbios {
#define AMDGPU_VRAM_TYPE_DDR4 8
#define AMDGPU_VRAM_TYPE_GDDR6 9
#define AMDGPU_VRAM_TYPE_DDR5 10
+#define AMDGPU_VRAM_TYPE_LPDDR4 11
+#define AMDGPU_VRAM_TYPE_LPDDR5 12
struct drm_amdgpu_info_device {
/** PCI Device ID */
@@ -1150,7 +1158,9 @@ struct drm_amdgpu_info_video_caps {
#define AMDGPU_FAMILY_RV 142 /* Raven */
#define AMDGPU_FAMILY_NV 143 /* Navi10 */
#define AMDGPU_FAMILY_VGH 144 /* Van Gogh */
+#define AMDGPU_FAMILY_GC_11_0_0 145 /* GC 11.0.0 */
#define AMDGPU_FAMILY_YC 146 /* Yellow Carp */
+#define AMDGPU_FAMILY_GC_11_0_1 148 /* GC 11.0.1 */
#define AMDGPU_FAMILY_GC_10_3_6 149 /* GC 10.3.6 */
#define AMDGPU_FAMILY_GC_10_3_7 151 /* GC 10.3.7 */
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index e5074162bcdd..0206f812c569 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -559,7 +559,7 @@ extern "C" {
*
* The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
* and at index 1. The clear color is stored at index 2, and the pitch should
- * be ignored. The clear color structure is 256 bits. The first 128 bits
+ * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
* represents Raw Clear Color Red, Green, Blue and Alpha color each represented
* by 32 bits. The raw clear color is consumed by the 3d engine and generates
* the converted clear color of size 64 bits. The first 32 bits store the Lower
@@ -612,9 +612,9 @@ extern "C" {
* outside of the GEM object in a reserved memory area dedicated for the
* storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
* main surface pitch is required to be a multiple of four Tile 4 widths. The
- * clear color is stored at plane index 1 and the pitch should be ignored. The
- * format of the 256 bits of clear color data matches the one used for the
- * I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
+ * clear color is stored at plane index 1 and the pitch should be 64 bytes
+ * aligned. The format of the 256 bits of clear color data matches the one used
+ * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
* for details.
*/
#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
@@ -656,6 +656,28 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
+/*
+ * Qualcomm Tiled Format
+ *
+ * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
+ * Implementation may be platform and base-format specific.
+ *
+ * Each macrotile consists of m x n (mostly 4 x 4) tiles.
+ * Pixel data pitch/stride is aligned with macrotile width.
+ * Pixel data height is aligned with macrotile height.
+ * Entire pixel data buffer is aligned with 4k(bytes).
+ */
+#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
+
+/*
+ * Qualcomm Alternate Tiled Format
+ *
+ * Alternate tiled format typically only used within GMEM.
+ * Implementation may be platform and base-format specific.
+ */
+#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
+
+
/* Vivante framebuffer modifiers */
/*
@@ -1341,6 +1363,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
#define AMD_FMT_MOD_TILE_VER_GFX9 1
#define AMD_FMT_MOD_TILE_VER_GFX10 2
#define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
+#define AMD_FMT_MOD_TILE_VER_GFX11 4
/*
* 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
@@ -1356,6 +1379,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
+#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
#define AMD_FMT_MOD_DCC_BLOCK_64B 0
#define AMD_FMT_MOD_DCC_BLOCK_128B 1
@@ -1422,11 +1446,11 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
#define AMD_FMT_MOD_PIPE_MASK 0x7
#define AMD_FMT_MOD_SET(field, value) \
- ((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT)
+ ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
#define AMD_FMT_MOD_GET(field, value) \
(((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
#define AMD_FMT_MOD_CLEAR(field) \
- (~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
+ (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
#if defined(__cplusplus)
}
diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
index 35ca528803fd..de49b68b4fc8 100644
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -154,21 +154,71 @@ enum i915_mocs_table_index {
I915_MOCS_CACHED,
};
-/*
+/**
+ * enum drm_i915_gem_engine_class - uapi engine type enumeration
+ *
* Different engines serve different roles, and there may be more than one
- * engine serving each role. enum drm_i915_gem_engine_class provides a
- * classification of the role of the engine, which may be used when requesting
- * operations to be performed on a certain subset of engines, or for providing
- * information about that group.
+ * engine serving each role. This enum provides a classification of the role
+ * of the engine, which may be used when requesting operations to be performed
+ * on a certain subset of engines, or for providing information about that
+ * group.
*/
enum drm_i915_gem_engine_class {
+ /**
+ * @I915_ENGINE_CLASS_RENDER:
+ *
+ * Render engines support instructions used for 3D, Compute (GPGPU),
+ * and programmable media workloads. These instructions fetch data and
+ * dispatch individual work items to threads that operate in parallel.
+ * The threads run small programs (called "kernels" or "shaders") on
+ * the GPU's execution units (EUs).
+ */
I915_ENGINE_CLASS_RENDER = 0,
+
+ /**
+ * @I915_ENGINE_CLASS_COPY:
+ *
+ * Copy engines (also referred to as "blitters") support instructions
+ * that move blocks of data from one location in memory to another,
+ * or that fill a specified location of memory with fixed data.
+ * Copy engines can perform pre-defined logical or bitwise operations
+ * on the source, destination, or pattern data.
+ */
I915_ENGINE_CLASS_COPY = 1,
+
+ /**
+ * @I915_ENGINE_CLASS_VIDEO:
+ *
+ * Video engines (also referred to as "bit stream decode" (BSD) or
+ * "vdbox") support instructions that perform fixed-function media
+ * decode and encode.
+ */
I915_ENGINE_CLASS_VIDEO = 2,
+
+ /**
+ * @I915_ENGINE_CLASS_VIDEO_ENHANCE:
+ *
+ * Video enhancement engines (also referred to as "vebox") support
+ * instructions related to image enhancement.
+ */
I915_ENGINE_CLASS_VIDEO_ENHANCE = 3,
- /* should be kept compact */
+ /**
+ * @I915_ENGINE_CLASS_COMPUTE:
+ *
+ * Compute engines support a subset of the instructions available
+ * on render engines: compute engines support Compute (GPGPU) and
+ * programmable media workloads, but do not support the 3D pipeline.
+ */
+ I915_ENGINE_CLASS_COMPUTE = 4,
+
+ /* Values in this enum should be kept compact. */
+ /**
+ * @I915_ENGINE_CLASS_INVALID:
+ *
+ * Placeholder value to represent an invalid engine class assignment.
+ */
I915_ENGINE_CLASS_INVALID = -1
};
@@ -3393,6 +3443,22 @@ struct drm_i915_gem_create_ext {
* At which point we get the object handle in &drm_i915_gem_create_ext.handle,
* along with the final object size in &drm_i915_gem_create_ext.size, which
* should account for any rounding up, if required.
+ *
+ * Note that userspace has no means of knowing the current backing region
+ * for objects where @num_regions is larger than one. The kernel will only
+ * ensure that the priority order of the @regions array is honoured, either
+ * when initially placing the object, or when moving memory around due to
+ * memory pressure
+ *
+ * On Flat-CCS capable HW, compression is supported for the objects residing
+ * in I915_MEMORY_CLASS_DEVICE. When such objects (compressed) have other
+ * memory class in @regions and migrated (by i915, due to memory
+ * constraints) to the non I915_MEMORY_CLASS_DEVICE region, then i915 needs to
+ * decompress the content. But i915 doesn't have the required information to
+ * decompress the userspace compressed objects.
+ *
+ * So i915 supports Flat-CCS, on the objects which can reside only on
+ * I915_MEMORY_CLASS_DEVICE regions.
*/
struct drm_i915_gem_create_ext_memory_regions {
/** @base: Extension link. See struct i915_user_extension. */
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
index 07efc8033492..3c7b097c4e3d 100644
--- a/include/uapi/drm/msm_drm.h
+++ b/include/uapi/drm/msm_drm.h
@@ -82,6 +82,10 @@ struct drm_msm_timespec {
#define MSM_PARAM_FAULTS 0x09 /* RO */
#define MSM_PARAM_SUSPENDS 0x0a /* RO */
#define MSM_PARAM_SYSPROF 0x0b /* WO: 1 preserves perfcntrs, 2 also disables suspend */
+#define MSM_PARAM_COMM 0x0c /* WO: override for task->comm */
+#define MSM_PARAM_CMDLINE 0x0d /* WO: override for task cmdline */
+#define MSM_PARAM_VA_START 0x0e /* RO: start of valid GPU iova range */
+#define MSM_PARAM_VA_SIZE 0x0f /* RO: size of valid GPU iova range (bytes) */
/* For backwards compat. The original support for preemption was based on
* a single ring per priority level so # of priority levels equals the #
@@ -95,6 +99,8 @@ struct drm_msm_param {
__u32 pipe; /* in, MSM_PIPE_x */
__u32 param; /* in, MSM_PARAM_x */
__u64 value; /* out (get_param) or in (set_param) */
+ __u32 len; /* zero for non-pointer params */
+ __u32 pad; /* must be zero */
};
/*
@@ -131,6 +137,7 @@ struct drm_msm_gem_new {
#define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */
#define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */
#define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */
+#define MSM_INFO_SET_IOVA 0x04 /* set the iova, passed by value */
struct drm_msm_gem_info {
__u32 handle; /* in */