diff options
| author | Thomas Zimmermann <tzimmermann@suse.de> | 2022-07-14 09:57:37 +0200 |
|---|---|---|
| committer | Thomas Zimmermann <tzimmermann@suse.de> | 2022-07-14 09:57:37 +0200 |
| commit | f83d9396d1f63048c423efa00e4e244da10a35fd (patch) | |
| tree | 48da2cf9b20cc7049c92dd4a7dd74be11add86e5 /include/uapi/drm | |
| parent | 5ee8c8f930ba7d20717c4fc2d9f1ce0e757d1155 (diff) | |
| parent | 0180290abb5ce5c870f84a00ffeda5802f641dce (diff) | |
Merge drm/drm-next into drm-misc-next-fixes
Backmerging from drm/drm-next for the final fixes that will go
into v5.20.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Diffstat (limited to 'include/uapi/drm')
| -rw-r--r-- | include/uapi/drm/amdgpu_drm.h | 10 | ||||
| -rw-r--r-- | include/uapi/drm/drm_fourcc.h | 36 | ||||
| -rw-r--r-- | include/uapi/drm/i915_drm.h | 78 | ||||
| -rw-r--r-- | include/uapi/drm/msm_drm.h | 7 |
4 files changed, 119 insertions, 12 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h index 1d65c1fbc4ec..18d3246d636e 100644 --- a/include/uapi/drm/amdgpu_drm.h +++ b/include/uapi/drm/amdgpu_drm.h @@ -140,6 +140,10 @@ extern "C" { * not require GTT memory accounting */ #define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11) +/* Flag that BO can be discarded under memory pressure without keeping the + * content. + */ +#define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12) struct drm_amdgpu_gem_create_in { /** the requested memory size */ @@ -529,6 +533,8 @@ struct drm_amdgpu_gem_op { #define AMDGPU_VM_MTYPE_UC (4 << 5) /* Use Read Write MTYPE instead of default MTYPE */ #define AMDGPU_VM_MTYPE_RW (5 << 5) +/* don't allocate MALL */ +#define AMDGPU_VM_PAGE_NOALLOC (1 << 9) struct drm_amdgpu_gem_va { /** GEM object handle */ @@ -988,6 +994,8 @@ struct drm_amdgpu_info_vbios { #define AMDGPU_VRAM_TYPE_DDR4 8 #define AMDGPU_VRAM_TYPE_GDDR6 9 #define AMDGPU_VRAM_TYPE_DDR5 10 +#define AMDGPU_VRAM_TYPE_LPDDR4 11 +#define AMDGPU_VRAM_TYPE_LPDDR5 12 struct drm_amdgpu_info_device { /** PCI Device ID */ @@ -1150,7 +1158,9 @@ struct drm_amdgpu_info_video_caps { #define AMDGPU_FAMILY_RV 142 /* Raven */ #define AMDGPU_FAMILY_NV 143 /* Navi10 */ #define AMDGPU_FAMILY_VGH 144 /* Van Gogh */ +#define AMDGPU_FAMILY_GC_11_0_0 145 /* GC 11.0.0 */ #define AMDGPU_FAMILY_YC 146 /* Yellow Carp */ +#define AMDGPU_FAMILY_GC_11_0_1 148 /* GC 11.0.1 */ #define AMDGPU_FAMILY_GC_10_3_6 149 /* GC 10.3.6 */ #define AMDGPU_FAMILY_GC_10_3_7 151 /* GC 10.3.7 */ diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index e5074162bcdd..0206f812c569 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -559,7 +559,7 @@ extern "C" { * * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear * and at index 1. The clear color is stored at index 2, and the pitch should - * be ignored. The clear color structure is 256 bits. The first 128 bits + * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits * represents Raw Clear Color Red, Green, Blue and Alpha color each represented * by 32 bits. The raw clear color is consumed by the 3d engine and generates * the converted clear color of size 64 bits. The first 32 bits store the Lower @@ -612,9 +612,9 @@ extern "C" { * outside of the GEM object in a reserved memory area dedicated for the * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The * main surface pitch is required to be a multiple of four Tile 4 widths. The - * clear color is stored at plane index 1 and the pitch should be ignored. The - * format of the 256 bits of clear color data matches the one used for the - * I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description + * clear color is stored at plane index 1 and the pitch should be 64 bytes + * aligned. The format of the 256 bits of clear color data matches the one used + * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description * for details. */ #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12) @@ -656,6 +656,28 @@ extern "C" { */ #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) +/* + * Qualcomm Tiled Format + * + * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed. + * Implementation may be platform and base-format specific. + * + * Each macrotile consists of m x n (mostly 4 x 4) tiles. + * Pixel data pitch/stride is aligned with macrotile width. + * Pixel data height is aligned with macrotile height. + * Entire pixel data buffer is aligned with 4k(bytes). + */ +#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3) + +/* + * Qualcomm Alternate Tiled Format + * + * Alternate tiled format typically only used within GMEM. + * Implementation may be platform and base-format specific. + */ +#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2) + + /* Vivante framebuffer modifiers */ /* @@ -1341,6 +1363,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_TILE_VER_GFX9 1 #define AMD_FMT_MOD_TILE_VER_GFX10 2 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 +#define AMD_FMT_MOD_TILE_VER_GFX11 4 /* * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical @@ -1356,6 +1379,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 +#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31 #define AMD_FMT_MOD_DCC_BLOCK_64B 0 #define AMD_FMT_MOD_DCC_BLOCK_128B 1 @@ -1422,11 +1446,11 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_PIPE_MASK 0x7 #define AMD_FMT_MOD_SET(field, value) \ - ((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT) + ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT) #define AMD_FMT_MOD_GET(field, value) \ (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK) #define AMD_FMT_MOD_CLEAR(field) \ - (~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT)) + (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT)) #if defined(__cplusplus) } diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h index 35ca528803fd..de49b68b4fc8 100644 --- a/include/uapi/drm/i915_drm.h +++ b/include/uapi/drm/i915_drm.h @@ -154,21 +154,71 @@ enum i915_mocs_table_index { I915_MOCS_CACHED, }; -/* +/** + * enum drm_i915_gem_engine_class - uapi engine type enumeration + * * Different engines serve different roles, and there may be more than one - * engine serving each role. enum drm_i915_gem_engine_class provides a - * classification of the role of the engine, which may be used when requesting - * operations to be performed on a certain subset of engines, or for providing - * information about that group. + * engine serving each role. This enum provides a classification of the role + * of the engine, which may be used when requesting operations to be performed + * on a certain subset of engines, or for providing information about that + * group. */ enum drm_i915_gem_engine_class { + /** + * @I915_ENGINE_CLASS_RENDER: + * + * Render engines support instructions used for 3D, Compute (GPGPU), + * and programmable media workloads. These instructions fetch data and + * dispatch individual work items to threads that operate in parallel. + * The threads run small programs (called "kernels" or "shaders") on + * the GPU's execution units (EUs). + */ I915_ENGINE_CLASS_RENDER = 0, + + /** + * @I915_ENGINE_CLASS_COPY: + * + * Copy engines (also referred to as "blitters") support instructions + * that move blocks of data from one location in memory to another, + * or that fill a specified location of memory with fixed data. + * Copy engines can perform pre-defined logical or bitwise operations + * on the source, destination, or pattern data. + */ I915_ENGINE_CLASS_COPY = 1, + + /** + * @I915_ENGINE_CLASS_VIDEO: + * + * Video engines (also referred to as "bit stream decode" (BSD) or + * "vdbox") support instructions that perform fixed-function media + * decode and encode. + */ I915_ENGINE_CLASS_VIDEO = 2, + + /** + * @I915_ENGINE_CLASS_VIDEO_ENHANCE: + * + * Video enhancement engines (also referred to as "vebox") support + * instructions related to image enhancement. + */ I915_ENGINE_CLASS_VIDEO_ENHANCE = 3, - /* should be kept compact */ + /** + * @I915_ENGINE_CLASS_COMPUTE: + * + * Compute engines support a subset of the instructions available + * on render engines: compute engines support Compute (GPGPU) and + * programmable media workloads, but do not support the 3D pipeline. + */ + I915_ENGINE_CLASS_COMPUTE = 4, + + /* Values in this enum should be kept compact. */ + /** + * @I915_ENGINE_CLASS_INVALID: + * + * Placeholder value to represent an invalid engine class assignment. + */ I915_ENGINE_CLASS_INVALID = -1 }; @@ -3393,6 +3443,22 @@ struct drm_i915_gem_create_ext { * At which point we get the object handle in &drm_i915_gem_create_ext.handle, * along with the final object size in &drm_i915_gem_create_ext.size, which * should account for any rounding up, if required. + * + * Note that userspace has no means of knowing the current backing region + * for objects where @num_regions is larger than one. The kernel will only + * ensure that the priority order of the @regions array is honoured, either + * when initially placing the object, or when moving memory around due to + * memory pressure + * + * On Flat-CCS capable HW, compression is supported for the objects residing + * in I915_MEMORY_CLASS_DEVICE. When such objects (compressed) have other + * memory class in @regions and migrated (by i915, due to memory + * constraints) to the non I915_MEMORY_CLASS_DEVICE region, then i915 needs to + * decompress the content. But i915 doesn't have the required information to + * decompress the userspace compressed objects. + * + * So i915 supports Flat-CCS, on the objects which can reside only on + * I915_MEMORY_CLASS_DEVICE regions. */ struct drm_i915_gem_create_ext_memory_regions { /** @base: Extension link. See struct i915_user_extension. */ diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index 07efc8033492..3c7b097c4e3d 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -82,6 +82,10 @@ struct drm_msm_timespec { #define MSM_PARAM_FAULTS 0x09 /* RO */ #define MSM_PARAM_SUSPENDS 0x0a /* RO */ #define MSM_PARAM_SYSPROF 0x0b /* WO: 1 preserves perfcntrs, 2 also disables suspend */ +#define MSM_PARAM_COMM 0x0c /* WO: override for task->comm */ +#define MSM_PARAM_CMDLINE 0x0d /* WO: override for task cmdline */ +#define MSM_PARAM_VA_START 0x0e /* RO: start of valid GPU iova range */ +#define MSM_PARAM_VA_SIZE 0x0f /* RO: size of valid GPU iova range (bytes) */ /* For backwards compat. The original support for preemption was based on * a single ring per priority level so # of priority levels equals the # @@ -95,6 +99,8 @@ struct drm_msm_param { __u32 pipe; /* in, MSM_PIPE_x */ __u32 param; /* in, MSM_PARAM_x */ __u64 value; /* out (get_param) or in (set_param) */ + __u32 len; /* zero for non-pointer params */ + __u32 pad; /* must be zero */ }; /* @@ -131,6 +137,7 @@ struct drm_msm_gem_new { #define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */ #define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */ #define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */ +#define MSM_INFO_SET_IOVA 0x04 /* set the iova, passed by value */ struct drm_msm_gem_info { __u32 handle; /* in */ |
