diff options
| author | Vojtech Pavlik <vojtech@suse.cz> | 2002-02-05 02:03:32 -0800 |
|---|---|---|
| committer | Vojtech Pavlik <vojtech@suse.cz> | 2002-02-05 02:03:32 -0800 |
| commit | 1c02539845e669082a437baf97c488a85f158bb8 (patch) | |
| tree | 73cec8859585de8ec7c3ce1636ef922450e604b5 /include | |
| parent | 88d3c6a5f11d251634395edb72b41d559fb6f078 (diff) | |
The patch moves:
* joystick drivers from drivers/char/joystick to drivers/input/joystick
* gameport drivers from drivers/char/joystick to drivers/input/gameport
* serio drivers from drivers/char/joystick to drivers/input/serio
I don't think the joystick drivers should stay in char, because they're
NOT character device drivers (check for register_chrdev, none to be found).
It also fixes build problems with sound driver gameport support.
Diffstat (limited to 'include')
| -rw-r--r-- | include/linux/gameport.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h index 37b72807182b..5e741a18c004 100644 --- a/include/linux/gameport.h +++ b/include/linux/gameport.h @@ -70,7 +70,7 @@ int gameport_open(struct gameport *gameport, struct gameport_dev *dev, int mode) void gameport_close(struct gameport *gameport); void gameport_rescan(struct gameport *gameport); -#if defined(CONFIG_INPUT_GAMEPORT) || defined(CONFIG_INPUT_GAMEPORT_MODULE) +#if defined(CONFIG_GAMEPORT) || defined(CONFIG_GAMEPORT_MODULE) void gameport_register_port(struct gameport *gameport); void gameport_unregister_port(struct gameport *gameport); #else |
