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authorAndrew Morton <akpm@osdl.org>2004-05-21 20:37:52 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2004-05-21 20:37:52 -0700
commit458a55138545b8b098feb29aaf2e509f8fbab4b3 (patch)
tree47c327dd89b038c7595a4d9995efe4ebd7c5324b /include
parentef7df33c05a896a989ee9c994a39e42ae78e9b38 (diff)
[PATCH] fbdev: mode switching fix.
From: James Simmons <jsimmons@infradead.org> This fixes the bugs that where in mode switch via stty. The problem was we couldn't set the mode just by using the x and y resolution. We use modedb to fill in the rest. There also was a bug that allowed you to change the console resolution for drivers with fixed resolutions. This would mess up your display. Now that is fixed.
Diffstat (limited to 'include')
-rw-r--r--include/linux/fb.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/linux/fb.h b/include/linux/fb.h
index 99d3db0779c1..84f0fe1a4984 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -516,7 +516,6 @@ struct fb_info {
struct fb_cmap cmap; /* Current cmap */
struct fb_ops *fbops;
char *screen_base; /* Virtual address */
- struct vc_data *display_fg; /* Console visible on this display */
int currcon; /* Current VC. */
void *pseudo_palette; /* Fake palette of 16 colors */
#define FBINFO_STATE_RUNNING 0