diff options
Diffstat (limited to 'Documentation/gpu')
| -rw-r--r-- | Documentation/gpu/drm-kms-helpers.rst | 12 | ||||
| -rw-r--r-- | Documentation/gpu/drm-kms.rst | 15 | ||||
| -rw-r--r-- | Documentation/gpu/nova/core/todo.rst | 30 | ||||
| -rw-r--r-- | Documentation/gpu/rfc/color_pipeline.rst | 378 | ||||
| -rw-r--r-- | Documentation/gpu/rfc/index.rst | 3 | ||||
| -rw-r--r-- | Documentation/gpu/todo.rst | 37 | ||||
| -rw-r--r-- | Documentation/gpu/vkms.rst | 119 | ||||
| -rw-r--r-- | Documentation/gpu/xe/index.rst | 1 | ||||
| -rw-r--r-- | Documentation/gpu/xe/xe_exec_queue.rst | 20 | ||||
| -rw-r--r-- | Documentation/gpu/xe/xe_gt_freq.rst | 3 |
10 files changed, 569 insertions, 49 deletions
diff --git a/Documentation/gpu/drm-kms-helpers.rst b/Documentation/gpu/drm-kms-helpers.rst index 5139705089f2..781129f78b06 100644 --- a/Documentation/gpu/drm-kms-helpers.rst +++ b/Documentation/gpu/drm-kms-helpers.rst @@ -92,6 +92,18 @@ GEM Atomic Helper Reference .. kernel-doc:: drivers/gpu/drm/drm_gem_atomic_helper.c :export: +VBLANK Helper Reference +----------------------- + +.. kernel-doc:: drivers/gpu/drm/drm_vblank_helper.c + :doc: overview + +.. kernel-doc:: include/drm/drm_vblank_helper.h + :internal: + +.. kernel-doc:: drivers/gpu/drm/drm_vblank_helper.c + :export: + Simple KMS Helper Reference =========================== diff --git a/Documentation/gpu/drm-kms.rst b/Documentation/gpu/drm-kms.rst index abfe220764e1..2292e65f044c 100644 --- a/Documentation/gpu/drm-kms.rst +++ b/Documentation/gpu/drm-kms.rst @@ -413,6 +413,21 @@ Plane Panic Functions Reference .. kernel-doc:: drivers/gpu/drm/drm_panic.c :export: +Colorop Abstraction +=================== + +.. kernel-doc:: drivers/gpu/drm/drm_colorop.c + :doc: overview + +Colorop Functions Reference +--------------------------- + +.. kernel-doc:: include/drm/drm_colorop.h + :internal: + +.. kernel-doc:: drivers/gpu/drm/drm_colorop.c + :export: + Display Modes Function Reference ================================ diff --git a/Documentation/gpu/nova/core/todo.rst b/Documentation/gpu/nova/core/todo.rst index 0972cb905f7a..35cc7c31d423 100644 --- a/Documentation/gpu/nova/core/todo.rst +++ b/Documentation/gpu/nova/core/todo.rst @@ -44,25 +44,6 @@ automatically generates the corresponding mappings between a value and a number. | Complexity: Beginner | Link: https://docs.rs/num/latest/num/trait.FromPrimitive.html -Conversion from byte slices for types implementing FromBytes [TRSM] -------------------------------------------------------------------- - -We retrieve several structures from byte streams coming from the BIOS or loaded -firmware. At the moment converting the bytes slice into the proper type require -an inelegant `unsafe` operation; this will go away once `FromBytes` implements -a proper `from_bytes` method. - -| Complexity: Beginner - -CoherentAllocation improvements [COHA] --------------------------------------- - -`CoherentAllocation` needs a safe way to write into the allocation, and to -obtain slices within the allocation. - -| Complexity: Beginner -| Contact: Abdiel Janulgue - Generic register abstraction [REGA] ----------------------------------- @@ -153,17 +134,6 @@ A `num` core kernel module is being designed to provide these operations. | Complexity: Intermediate | Contact: Alexandre Courbot -Delay / Sleep abstractions [DLAY] ---------------------------------- - -Rust abstractions for the kernel's delay() and sleep() functions. - -FUJITA Tomonori plans to work on abstractions for read_poll_timeout_atomic() -(and friends) [1]. - -| Complexity: Beginner -| Link: https://lore.kernel.org/netdev/20250228.080550.354359820929821928.fujita.tomonori@gmail.com/ [1] - IRQ abstractions ---------------- diff --git a/Documentation/gpu/rfc/color_pipeline.rst b/Documentation/gpu/rfc/color_pipeline.rst new file mode 100644 index 000000000000..cd1cc2d0f988 --- /dev/null +++ b/Documentation/gpu/rfc/color_pipeline.rst @@ -0,0 +1,378 @@ +.. SPDX-License-Identifier: GPL-2.0 + +======================== +Linux Color Pipeline API +======================== + +What problem are we solving? +============================ + +We would like to support pre-, and post-blending complex color +transformations in display controller hardware in order to allow for +HW-supported HDR use-cases, as well as to provide support to +color-managed applications, such as video or image editors. + +It is possible to support an HDR output on HW supporting the Colorspace +and HDR Metadata drm_connector properties, but that requires the +compositor or application to render and compose the content into one +final buffer intended for display. Doing so is costly. + +Most modern display HW offers various 1D LUTs, 3D LUTs, matrices, and other +operations to support color transformations. These operations are often +implemented in fixed-function HW and therefore much more power efficient than +performing similar operations via shaders or CPU. + +We would like to make use of this HW functionality to support complex color +transformations with no, or minimal CPU or shader load. The switch between HW +fixed-function blocks and shaders/CPU must be seamless with no visible +difference when fallback to shaders/CPU is neceesary at any time. + + +How are other OSes solving this problem? +======================================== + +The most widely supported use-cases regard HDR content, whether video or +gaming. + +Most OSes will specify the source content format (color gamut, encoding transfer +function, and other metadata, such as max and average light levels) to a driver. +Drivers will then program their fixed-function HW accordingly to map from a +source content buffer's space to a display's space. + +When fixed-function HW is not available the compositor will assemble a shader to +ask the GPU to perform the transformation from the source content format to the +display's format. + +A compositor's mapping function and a driver's mapping function are usually +entirely separate concepts. On OSes where a HW vendor has no insight into +closed-source compositor code such a vendor will tune their color management +code to visually match the compositor's. On other OSes, where both mapping +functions are open to an implementer they will ensure both mappings match. + +This results in mapping algorithm lock-in, meaning that no-one alone can +experiment with or introduce new mapping algorithms and achieve +consistent results regardless of which implementation path is taken. + +Why is Linux different? +======================= + +Unlike other OSes, where there is one compositor for one or more drivers, on +Linux we have a many-to-many relationship. Many compositors; many drivers. +In addition each compositor vendor or community has their own view of how +color management should be done. This is what makes Linux so beautiful. + +This means that a HW vendor can now no longer tune their driver to one +compositor, as tuning it to one could make it look fairly different from +another compositor's color mapping. + +We need a better solution. + + +Descriptive API +=============== + +An API that describes the source and destination colorspaces is a descriptive +API. It describes the input and output color spaces but does not describe +how precisely they should be mapped. Such a mapping includes many minute +design decision that can greatly affect the look of the final result. + +It is not feasible to describe such mapping with enough detail to ensure the +same result from each implementation. In fact, these mappings are a very active +research area. + + +Prescriptive API +================ + +A prescriptive API describes not the source and destination colorspaces. It +instead prescribes a recipe for how to manipulate pixel values to arrive at the +desired outcome. + +This recipe is generally an ordered list of straight-forward operations, +with clear mathematical definitions, such as 1D LUTs, 3D LUTs, matrices, +or other operations that can be described in a precise manner. + + +The Color Pipeline API +====================== + +HW color management pipelines can significantly differ between HW +vendors in terms of availability, ordering, and capabilities of HW +blocks. This makes a common definition of color management blocks and +their ordering nigh impossible. Instead we are defining an API that +allows user space to discover the HW capabilities in a generic manner, +agnostic of specific drivers and hardware. + + +drm_colorop Object +================== + +To support the definition of color pipelines we define the DRM core +object type drm_colorop. Individual drm_colorop objects will be chained +via the NEXT property of a drm_colorop to constitute a color pipeline. +Each drm_colorop object is unique, i.e., even if multiple color +pipelines have the same operation they won't share the same drm_colorop +object to describe that operation. + +Note that drivers are not expected to map drm_colorop objects statically +to specific HW blocks. The mapping of drm_colorop objects is entirely a +driver-internal detail and can be as dynamic or static as a driver needs +it to be. See more in the Driver Implementation Guide section below. + +Each drm_colorop has three core properties: + +TYPE: An enumeration property, defining the type of transformation, such as +* enumerated curve +* custom (uniform) 1D LUT +* 3x3 matrix +* 3x4 matrix +* 3D LUT +* etc. + +Depending on the type of transformation other properties will describe +more details. + +BYPASS: A boolean property that can be used to easily put a block into +bypass mode. The BYPASS property is not mandatory for a colorop, as long +as the entire pipeline can get bypassed by setting the COLOR_PIPELINE on +a plane to '0'. + +NEXT: The ID of the next drm_colorop in a color pipeline, or 0 if this +drm_colorop is the last in the chain. + +An example of a drm_colorop object might look like one of these:: + + /* 1D enumerated curve */ + Color operation 42 + ├─ "TYPE": immutable enum {1D enumerated curve, 1D LUT, 3x3 matrix, 3x4 matrix, 3D LUT, etc.} = 1D enumerated curve + ├─ "BYPASS": bool {true, false} + ├─ "CURVE_1D_TYPE": enum {sRGB EOTF, sRGB inverse EOTF, PQ EOTF, PQ inverse EOTF, …} + └─ "NEXT": immutable color operation ID = 43 + + /* custom 4k entry 1D LUT */ + Color operation 52 + ├─ "TYPE": immutable enum {1D enumerated curve, 1D LUT, 3x3 matrix, 3x4 matrix, 3D LUT, etc.} = 1D LUT + ├─ "BYPASS": bool {true, false} + ├─ "SIZE": immutable range = 4096 + ├─ "DATA": blob + └─ "NEXT": immutable color operation ID = 0 + + /* 17^3 3D LUT */ + Color operation 72 + ├─ "TYPE": immutable enum {1D enumerated curve, 1D LUT, 3x3 matrix, 3x4 matrix, 3D LUT, etc.} = 3D LUT + ├─ "BYPASS": bool {true, false} + ├─ "SIZE": immutable range = 17 + ├─ "DATA": blob + └─ "NEXT": immutable color operation ID = 73 + +drm_colorop extensibility +------------------------- + +Unlike existing DRM core objects, like &drm_plane, drm_colorop is not +extensible. This simplifies implementations and keeps all functionality +for managing &drm_colorop objects in the DRM core. + +If there is a need one may introduce a simple &drm_colorop_funcs +function table in the future, for example to support an IN_FORMATS +property on a &drm_colorop. + +If a driver requires the ability to create a driver-specific colorop +object they will need to add &drm_colorop func table support with +support for the usual functions, like destroy, atomic_duplicate_state, +and atomic_destroy_state. + + +COLOR_PIPELINE Plane Property +============================= + +Color Pipelines are created by a driver and advertised via a new +COLOR_PIPELINE enum property on each plane. Values of the property +always include object id 0, which is the default and means all color +processing is disabled. Additional values will be the object IDs of the +first drm_colorop in a pipeline. A driver can create and advertise none, +one, or more possible color pipelines. A DRM client will select a color +pipeline by setting the COLOR PIPELINE to the respective value. + +NOTE: Many DRM clients will set enumeration properties via the string +value, often hard-coding it. Since this enumeration is generated based +on the colorop object IDs it is important to perform the Color Pipeline +Discovery, described below, instead of hard-coding color pipeline +assignment. Drivers might generate the enum strings dynamically. +Hard-coded strings might only work for specific drivers on a specific +pieces of HW. Color Pipeline Discovery can work universally, as long as +drivers implement the required color operations. + +The COLOR_PIPELINE property is only exposed when the +DRM_CLIENT_CAP_PLANE_COLOR_PIPELINE is set. Drivers shall ignore any +existing pre-blend color operations when this cap is set, such as +COLOR_RANGE and COLOR_ENCODING. If drivers want to support COLOR_RANGE +or COLOR_ENCODING functionality when the color pipeline client cap is +set, they are expected to expose colorops in the pipeline to allow for +the appropriate color transformation. + +Setting of the COLOR_PIPELINE plane property or drm_colorop properties +is only allowed for userspace that sets this client cap. + +An example of a COLOR_PIPELINE property on a plane might look like this:: + + Plane 10 + ├─ "TYPE": immutable enum {Overlay, Primary, Cursor} = Primary + ├─ … + └─ "COLOR_PIPELINE": enum {0, 42, 52} = 0 + + +Color Pipeline Discovery +======================== + +A DRM client wanting color management on a drm_plane will: + +1. Get the COLOR_PIPELINE property of the plane +2. iterate all COLOR_PIPELINE enum values +3. for each enum value walk the color pipeline (via the NEXT pointers) + and see if the available color operations are suitable for the + desired color management operations + +If userspace encounters an unknown or unsuitable color operation during +discovery it does not need to reject the entire color pipeline outright, +as long as the unknown or unsuitable colorop has a "BYPASS" property. +Drivers will ensure that a bypassed block does not have any effect. + +An example of chained properties to define an AMD pre-blending color +pipeline might look like this:: + + Plane 10 + ├─ "TYPE" (immutable) = Primary + └─ "COLOR_PIPELINE": enum {0, 44} = 0 + + Color operation 44 + ├─ "TYPE" (immutable) = 1D enumerated curve + ├─ "BYPASS": bool + ├─ "CURVE_1D_TYPE": enum {sRGB EOTF, PQ EOTF} = sRGB EOTF + └─ "NEXT" (immutable) = 45 + + Color operation 45 + ├─ "TYPE" (immutable) = 3x4 Matrix + ├─ "BYPASS": bool + ├─ "DATA": blob + └─ "NEXT" (immutable) = 46 + + Color operation 46 + ├─ "TYPE" (immutable) = 1D enumerated curve + ├─ "BYPASS": bool + ├─ "CURVE_1D_TYPE": enum {sRGB Inverse EOTF, PQ Inverse EOTF} = sRGB EOTF + └─ "NEXT" (immutable) = 47 + + Color operation 47 + ├─ "TYPE" (immutable) = 1D LUT + ├─ "SIZE": immutable range = 4096 + ├─ "DATA": blob + └─ "NEXT" (immutable) = 48 + + Color operation 48 + ├─ "TYPE" (immutable) = 3D LUT + ├─ "DATA": blob + └─ "NEXT" (immutable) = 49 + + Color operation 49 + ├─ "TYPE" (immutable) = 1D enumerated curve + ├─ "BYPASS": bool + ├─ "CURVE_1D_TYPE": enum {sRGB EOTF, PQ EOTF} = sRGB EOTF + └─ "NEXT" (immutable) = 0 + + +Color Pipeline Programming +========================== + +Once a DRM client has found a suitable pipeline it will: + +1. Set the COLOR_PIPELINE enum value to the one pointing at the first + drm_colorop object of the desired pipeline +2. Set the properties for all drm_colorop objects in the pipeline to the + desired values, setting BYPASS to true for unused drm_colorop blocks, + and false for enabled drm_colorop blocks +3. Perform (TEST_ONLY or not) atomic commit with all the other KMS + states it wishes to change + +To configure the pipeline for an HDR10 PQ plane and blending in linear +space, a compositor might perform an atomic commit with the following +property values:: + + Plane 10 + └─ "COLOR_PIPELINE" = 42 + + Color operation 42 + └─ "BYPASS" = true + + Color operation 44 + └─ "BYPASS" = true + + Color operation 45 + └─ "BYPASS" = true + + Color operation 46 + └─ "BYPASS" = true + + Color operation 47 + ├─ "DATA" = Gamut mapping + tone mapping + night mode + └─ "BYPASS" = false + + Color operation 48 + ├─ "CURVE_1D_TYPE" = PQ EOTF + └─ "BYPASS" = false + + +Driver Implementer's Guide +========================== + +What does this all mean for driver implementations? As noted above the +colorops can map to HW directly but don't need to do so. Here are some +suggestions on how to think about creating your color pipelines: + +- Try to expose pipelines that use already defined colorops, even if + your hardware pipeline is split differently. This allows existing + userspace to immediately take advantage of the hardware. + +- Additionally, try to expose your actual hardware blocks as colorops. + Define new colorop types where you believe it can offer significant + benefits if userspace learns to program them. + +- Avoid defining new colorops for compound operations with very narrow + scope. If you have a hardware block for a special operation that + cannot be split further, you can expose that as a new colorop type. + However, try to not define colorops for "use cases", especially if + they require you to combine multiple hardware blocks. + +- Design new colorops as prescriptive, not descriptive; by the + mathematical formula, not by the assumed input and output. + +A defined colorop type must be deterministic. The exact behavior of the +colorop must be documented entirely, whether via a mathematical formula +or some other description. Its operation can depend only on its +properties and input and nothing else, allowed error tolerance +notwithstanding. + + +Driver Forward/Backward Compatibility +===================================== + +As this is uAPI drivers can't regress color pipelines that have been +introduced for a given HW generation. New HW generations are free to +abandon color pipelines advertised for previous generations. +Nevertheless, it can be beneficial to carry support for existing color +pipelines forward as those will likely already have support in DRM +clients. + +Introducing new colorops to a pipeline is fine, as long as they can be +bypassed or are purely informational. DRM clients implementing support +for the pipeline can always skip unknown properties as long as they can +be confident that doing so will not cause unexpected results. + +If a new colorop doesn't fall into one of the above categories +(bypassable or informational) the modified pipeline would be unusable +for user space. In this case a new pipeline should be defined. + + +References +========== + +1. https://lore.kernel.org/dri-devel/QMers3awXvNCQlyhWdTtsPwkp5ie9bze_hD5nAccFW7a_RXlWjYB7MoUW_8CKLT2bSQwIXVi5H6VULYIxCdgvryZoAoJnC5lZgyK1QWn488=@emersion.fr/
\ No newline at end of file diff --git a/Documentation/gpu/rfc/index.rst b/Documentation/gpu/rfc/index.rst index 396e535377fb..ef19b0ba2a3e 100644 --- a/Documentation/gpu/rfc/index.rst +++ b/Documentation/gpu/rfc/index.rst @@ -35,3 +35,6 @@ host such documentation: .. toctree:: i915_vm_bind.rst + +.. toctree:: + color_pipeline.rst
\ No newline at end of file diff --git a/Documentation/gpu/todo.rst b/Documentation/gpu/todo.rst index b5f58b4274b1..9013ced318cb 100644 --- a/Documentation/gpu/todo.rst +++ b/Documentation/gpu/todo.rst @@ -623,6 +623,43 @@ Contact: Thomas Zimmermann <tzimmermann@suse.de>, Simona Vetter Level: Advanced +Implement a new DUMB_CREATE2 ioctl +---------------------------------- + +The current DUMB_CREATE ioctl is not well defined. Instead of a pixel and +framebuffer format, it only accepts a color mode of vague semantics. Assuming +a linear framebuffer, the color mode gives an idea of the supported pixel +format. But userspace effectively has to guess the correct values. It really +only works reliably with framebuffers in XRGB8888. Userspace has begun to +workaround these limitations by computing arbitrary format's buffer sizes and +calculating their sizes in terms of XRGB8888 pixels. + +One possible solution is a new ioctl DUMB_CREATE2. It should accept a DRM +format and a format modifier to resolve the color mode's ambiguity. As +framebuffers can be multi-planar, the new ioctl has to return the buffer size, +pitch and GEM handle for each individual color plane. + +In the first step, the new ioctl can be limited to the current features of +the existing DUMB_CREATE. Individual drivers can then be extended to support +multi-planar formats. Rockchip might require this and would be a good candidate. + +It might also be helpful to userspace to query information about the size of +a potential buffer, if allocated. Userspace would supply geometry and format; +the kernel would return minimal allocation sizes and scanline pitch. There is +interest to allocate that memory from another device and provide it to the +DRM driver (say via dma-buf). + +Another requested feature is the ability to allocate a buffer by size, without +format. Accelators use this for their buffer allocation and it could likely be +generalized. + +In addition to the kernel implementation, there must be user-space support +for the new ioctl. There's code in Mesa that might be able to use the new +call. + +Contact: Thomas Zimmermann <tzimmermann@suse.de> + +Level: Advanced Better Testing ============== diff --git a/Documentation/gpu/vkms.rst b/Documentation/gpu/vkms.rst index 8a8b1002931f..1e79e62a6bc4 100644 --- a/Documentation/gpu/vkms.rst +++ b/Documentation/gpu/vkms.rst @@ -51,6 +51,97 @@ To disable the driver, use :: sudo modprobe -r vkms +Configuring With Configfs +========================= + +It is possible to create and configure multiple VKMS instances via configfs. + +Start by mounting configfs and loading VKMS:: + + sudo mount -t configfs none /config + sudo modprobe vkms + +Once VKMS is loaded, ``/config/vkms`` is created automatically. Each directory +under ``/config/vkms`` represents a VKMS instance, create a new one:: + + sudo mkdir /config/vkms/my-vkms + +By default, the instance is disabled:: + + cat /config/vkms/my-vkms/enabled + 0 + +And directories are created for each configurable item of the display pipeline:: + + tree /config/vkms/my-vkms + ├── connectors + ├── crtcs + ├── enabled + ├── encoders + └── planes + +To add items to the display pipeline, create one or more directories under the +available paths. + +Start by creating one or more planes:: + + sudo mkdir /config/vkms/my-vkms/planes/plane0 + +Planes have 1 configurable attribute: + +- type: Plane type: 0 overlay, 1 primary, 2 cursor (same values as those + exposed by the "type" property of a plane) + +Continue by creating one or more CRTCs:: + + sudo mkdir /config/vkms/my-vkms/crtcs/crtc0 + +CRTCs have 1 configurable attribute: + +- writeback: Enable or disable writeback connector support by writing 1 or 0 + +Next, create one or more encoders:: + + sudo mkdir /config/vkms/my-vkms/encoders/encoder0 + +Last but not least, create one or more connectors:: + + sudo mkdir /config/vkms/my-vkms/connectors/connector0 + +Connectors have 1 configurable attribute: + +- status: Connection status: 1 connected, 2 disconnected, 3 unknown (same values + as those exposed by the "status" property of a connector) + +To finish the configuration, link the different pipeline items:: + + sudo ln -s /config/vkms/my-vkms/crtcs/crtc0 /config/vkms/my-vkms/planes/plane0/possible_crtcs + sudo ln -s /config/vkms/my-vkms/crtcs/crtc0 /config/vkms/my-vkms/encoders/encoder0/possible_crtcs + sudo ln -s /config/vkms/my-vkms/encoders/encoder0 /config/vkms/my-vkms/connectors/connector0/possible_encoders + +Since at least one primary plane is required, make sure to set the right type:: + + echo "1" | sudo tee /config/vkms/my-vkms/planes/plane0/type + +Once you are done configuring the VKMS instance, enable it:: + + echo "1" | sudo tee /config/vkms/my-vkms/enabled + +Finally, you can remove the VKMS instance disabling it:: + + echo "0" | sudo tee /config/vkms/my-vkms/enabled + +And removing the top level directory and its subdirectories:: + + sudo rm /config/vkms/my-vkms/planes/*/possible_crtcs/* + sudo rm /config/vkms/my-vkms/encoders/*/possible_crtcs/* + sudo rm /config/vkms/my-vkms/connectors/*/possible_encoders/* + sudo rmdir /config/vkms/my-vkms/planes/* + sudo rmdir /config/vkms/my-vkms/crtcs/* + sudo rmdir /config/vkms/my-vkms/encoders/* + sudo rmdir /config/vkms/my-vkms/connectors/* + sudo rmdir /config/vkms/my-vkms + Testing With IGT ================ @@ -68,26 +159,23 @@ To return to graphical mode, do:: sudo systemctl isolate graphical.target -Once you are in text only mode, you can run tests using the --device switch -or IGT_DEVICE variable to specify the device filter for the driver we want -to test. IGT_DEVICE can also be used with the run-test.sh script to run the +Once you are in text only mode, you can run tests using the IGT_FORCE_DRIVER +variable to specify the device filter for the driver we want to test. +IGT_FORCE_DRIVER can also be used with the run-tests.sh script to run the tests for a specific driver:: - sudo ./build/tests/<name of test> --device "sys:/sys/devices/platform/vkms" - sudo IGT_DEVICE="sys:/sys/devices/platform/vkms" ./build/tests/<name of test> - sudo IGT_DEVICE="sys:/sys/devices/platform/vkms" ./scripts/run-tests.sh -t <name of test> + sudo IGT_FORCE_DRIVER="vkms" ./build/tests/<name of test> + sudo IGT_FORCE_DRIVER="vkms" ./scripts/run-tests.sh -t <name of test> For example, to test the functionality of the writeback library, we can run the kms_writeback test:: - sudo ./build/tests/kms_writeback --device "sys:/sys/devices/platform/vkms" - sudo IGT_DEVICE="sys:/sys/devices/platform/vkms" ./build/tests/kms_writeback - sudo IGT_DEVICE="sys:/sys/devices/platform/vkms" ./scripts/run-tests.sh -t kms_writeback + sudo IGT_FORCE_DRIVER="vkms" ./build/tests/kms_writeback + sudo IGT_FORCE_DRIVER="vkms" ./scripts/run-tests.sh -t kms_writeback You can also run subtests if you do not want to run the entire test:: - sudo ./build/tests/kms_flip --run-subtest basic-plain-flip --device "sys:/sys/devices/platform/vkms" - sudo IGT_DEVICE="sys:/sys/devices/platform/vkms" ./build/tests/kms_flip --run-subtest basic-plain-flip + sudo IGT_FORCE_DRIVER="vkms" ./build/tests/kms_flip --run-subtest basic-plain-flip Testing With KUnit ================== @@ -147,21 +235,14 @@ Runtime Configuration --------------------- We want to be able to reconfigure vkms instance without having to reload the -module. Use/Test-cases: +module through configfs. Use/Test-cases: - Hotplug/hotremove connectors on the fly (to be able to test DP MST handling of compositors). -- Configure planes/crtcs/connectors (we'd need some code to have more than 1 of - them first). - - Change output configuration: Plug/unplug screens, change EDID, allow changing the refresh rate. -The currently proposed solution is to expose vkms configuration through -configfs. All existing module options should be supported through configfs -too. - Writeback support ----------------- diff --git a/Documentation/gpu/xe/index.rst b/Documentation/gpu/xe/index.rst index 88b22fad880e..bc432c95d1a3 100644 --- a/Documentation/gpu/xe/index.rst +++ b/Documentation/gpu/xe/index.rst @@ -14,6 +14,7 @@ DG2, etc is provided to prototype the driver. xe_mm xe_map xe_migrate + xe_exec_queue xe_cs xe_pm xe_gt_freq diff --git a/Documentation/gpu/xe/xe_exec_queue.rst b/Documentation/gpu/xe/xe_exec_queue.rst new file mode 100644 index 000000000000..6076569e311c --- /dev/null +++ b/Documentation/gpu/xe/xe_exec_queue.rst @@ -0,0 +1,20 @@ +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) + +=============== +Execution Queue +=============== + +.. kernel-doc:: drivers/gpu/drm/xe/xe_exec_queue.c + :doc: Execution Queue + +Internal API +============ + +.. kernel-doc:: drivers/gpu/drm/xe/xe_exec_queue_types.h + :internal: + +.. kernel-doc:: drivers/gpu/drm/xe/xe_exec_queue.h + :internal: + +.. kernel-doc:: drivers/gpu/drm/xe/xe_exec_queue.c + :internal: diff --git a/Documentation/gpu/xe/xe_gt_freq.rst b/Documentation/gpu/xe/xe_gt_freq.rst index c0811200e327..182d6aabeee1 100644 --- a/Documentation/gpu/xe/xe_gt_freq.rst +++ b/Documentation/gpu/xe/xe_gt_freq.rst @@ -7,6 +7,9 @@ Xe GT Frequency Management .. kernel-doc:: drivers/gpu/drm/xe/xe_gt_freq.c :doc: Xe GT Frequency Management +.. kernel-doc:: drivers/gpu/drm/xe/xe_gt_throttle.c + :doc: Xe GT Throttle + Internal API ============ |
