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path: root/drivers/gpu/drm/tyr/gpu.rs
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-rw-r--r--drivers/gpu/drm/tyr/gpu.rs219
1 files changed, 219 insertions, 0 deletions
diff --git a/drivers/gpu/drm/tyr/gpu.rs b/drivers/gpu/drm/tyr/gpu.rs
new file mode 100644
index 000000000000..6c582910dd5d
--- /dev/null
+++ b/drivers/gpu/drm/tyr/gpu.rs
@@ -0,0 +1,219 @@
+// SPDX-License-Identifier: GPL-2.0 or MIT
+
+use kernel::bits::genmask_u32;
+use kernel::device::Bound;
+use kernel::device::Device;
+use kernel::devres::Devres;
+use kernel::platform;
+use kernel::prelude::*;
+use kernel::time;
+use kernel::transmute::AsBytes;
+
+use crate::driver::IoMem;
+use crate::regs;
+
+/// Struct containing information that can be queried by userspace. This is read from
+/// the GPU's registers.
+///
+/// # Invariants
+///
+/// - The layout of this struct identical to the C `struct drm_panthor_gpu_info`.
+#[repr(C)]
+pub(crate) struct GpuInfo {
+ pub(crate) gpu_id: u32,
+ pub(crate) gpu_rev: u32,
+ pub(crate) csf_id: u32,
+ pub(crate) l2_features: u32,
+ pub(crate) tiler_features: u32,
+ pub(crate) mem_features: u32,
+ pub(crate) mmu_features: u32,
+ pub(crate) thread_features: u32,
+ pub(crate) max_threads: u32,
+ pub(crate) thread_max_workgroup_size: u32,
+ pub(crate) thread_max_barrier_size: u32,
+ pub(crate) coherency_features: u32,
+ pub(crate) texture_features: [u32; 4],
+ pub(crate) as_present: u32,
+ pub(crate) pad0: u32,
+ pub(crate) shader_present: u64,
+ pub(crate) l2_present: u64,
+ pub(crate) tiler_present: u64,
+ pub(crate) core_features: u32,
+ pub(crate) pad: u32,
+}
+
+impl GpuInfo {
+ pub(crate) fn new(dev: &Device<Bound>, iomem: &Devres<IoMem>) -> Result<Self> {
+ let gpu_id = regs::GPU_ID.read(dev, iomem)?;
+ let csf_id = regs::GPU_CSF_ID.read(dev, iomem)?;
+ let gpu_rev = regs::GPU_REVID.read(dev, iomem)?;
+ let core_features = regs::GPU_CORE_FEATURES.read(dev, iomem)?;
+ let l2_features = regs::GPU_L2_FEATURES.read(dev, iomem)?;
+ let tiler_features = regs::GPU_TILER_FEATURES.read(dev, iomem)?;
+ let mem_features = regs::GPU_MEM_FEATURES.read(dev, iomem)?;
+ let mmu_features = regs::GPU_MMU_FEATURES.read(dev, iomem)?;
+ let thread_features = regs::GPU_THREAD_FEATURES.read(dev, iomem)?;
+ let max_threads = regs::GPU_THREAD_MAX_THREADS.read(dev, iomem)?;
+ let thread_max_workgroup_size = regs::GPU_THREAD_MAX_WORKGROUP_SIZE.read(dev, iomem)?;
+ let thread_max_barrier_size = regs::GPU_THREAD_MAX_BARRIER_SIZE.read(dev, iomem)?;
+ let coherency_features = regs::GPU_COHERENCY_FEATURES.read(dev, iomem)?;
+
+ let texture_features = regs::GPU_TEXTURE_FEATURES0.read(dev, iomem)?;
+
+ let as_present = regs::GPU_AS_PRESENT.read(dev, iomem)?;
+
+ let shader_present = u64::from(regs::GPU_SHADER_PRESENT_LO.read(dev, iomem)?);
+ let shader_present =
+ shader_present | u64::from(regs::GPU_SHADER_PRESENT_HI.read(dev, iomem)?) << 32;
+
+ let tiler_present = u64::from(regs::GPU_TILER_PRESENT_LO.read(dev, iomem)?);
+ let tiler_present =
+ tiler_present | u64::from(regs::GPU_TILER_PRESENT_HI.read(dev, iomem)?) << 32;
+
+ let l2_present = u64::from(regs::GPU_L2_PRESENT_LO.read(dev, iomem)?);
+ let l2_present = l2_present | u64::from(regs::GPU_L2_PRESENT_HI.read(dev, iomem)?) << 32;
+
+ Ok(Self {
+ gpu_id,
+ gpu_rev,
+ csf_id,
+ l2_features,
+ tiler_features,
+ mem_features,
+ mmu_features,
+ thread_features,
+ max_threads,
+ thread_max_workgroup_size,
+ thread_max_barrier_size,
+ coherency_features,
+ // TODO: Add texture_features_{1,2,3}.
+ texture_features: [texture_features, 0, 0, 0],
+ as_present,
+ pad0: 0,
+ shader_present,
+ l2_present,
+ tiler_present,
+ core_features,
+ pad: 0,
+ })
+ }
+
+ pub(crate) fn log(&self, pdev: &platform::Device) {
+ let major = (self.gpu_id >> 16) & 0xff;
+ let minor = (self.gpu_id >> 8) & 0xff;
+ let status = self.gpu_id & 0xff;
+
+ let model_name = if let Some(model) = GPU_MODELS
+ .iter()
+ .find(|&f| f.major == major && f.minor == minor)
+ {
+ model.name
+ } else {
+ "unknown"
+ };
+
+ dev_info!(
+ pdev.as_ref(),
+ "mali-{} id 0x{:x} major 0x{:x} minor 0x{:x} status 0x{:x}",
+ model_name,
+ self.gpu_id >> 16,
+ major,
+ minor,
+ status
+ );
+
+ dev_info!(
+ pdev.as_ref(),
+ "Features: L2:{:#x} Tiler:{:#x} Mem:{:#x} MMU:{:#x} AS:{:#x}",
+ self.l2_features,
+ self.tiler_features,
+ self.mem_features,
+ self.mmu_features,
+ self.as_present
+ );
+
+ dev_info!(
+ pdev.as_ref(),
+ "shader_present=0x{:016x} l2_present=0x{:016x} tiler_present=0x{:016x}",
+ self.shader_present,
+ self.l2_present,
+ self.tiler_present
+ );
+ }
+
+ /// Returns the number of virtual address bits supported by the GPU.
+ #[expect(dead_code)]
+ pub(crate) fn va_bits(&self) -> u32 {
+ self.mmu_features & genmask_u32(0..=7)
+ }
+
+ /// Returns the number of physical address bits supported by the GPU.
+ #[expect(dead_code)]
+ pub(crate) fn pa_bits(&self) -> u32 {
+ (self.mmu_features >> 8) & genmask_u32(0..=7)
+ }
+}
+
+// SAFETY: `GpuInfo`'s invariant guarantees that it is the same type that is
+// already exposed to userspace by the C driver. This implies that it fulfills
+// the requirements for `AsBytes`.
+//
+// This means:
+//
+// - No implicit padding,
+// - No kernel pointers,
+// - No interior mutability.
+unsafe impl AsBytes for GpuInfo {}
+
+struct GpuModels {
+ name: &'static str,
+ major: u32,
+ minor: u32,
+}
+
+const GPU_MODELS: [GpuModels; 1] = [GpuModels {
+ name: "g610",
+ major: 10,
+ minor: 7,
+}];
+
+#[allow(dead_code)]
+pub(crate) struct GpuId {
+ pub(crate) arch_major: u32,
+ pub(crate) arch_minor: u32,
+ pub(crate) arch_rev: u32,
+ pub(crate) prod_major: u32,
+ pub(crate) ver_major: u32,
+ pub(crate) ver_minor: u32,
+ pub(crate) ver_status: u32,
+}
+
+impl From<u32> for GpuId {
+ fn from(value: u32) -> Self {
+ GpuId {
+ arch_major: (value & genmask_u32(28..=31)) >> 28,
+ arch_minor: (value & genmask_u32(24..=27)) >> 24,
+ arch_rev: (value & genmask_u32(20..=23)) >> 20,
+ prod_major: (value & genmask_u32(16..=19)) >> 16,
+ ver_major: (value & genmask_u32(12..=15)) >> 12,
+ ver_minor: (value & genmask_u32(4..=11)) >> 4,
+ ver_status: value & genmask_u32(0..=3),
+ }
+ }
+}
+
+/// Powers on the l2 block.
+pub(crate) fn l2_power_on(dev: &Device<Bound>, iomem: &Devres<IoMem>) -> Result {
+ regs::L2_PWRON_LO.write(dev, iomem, 1)?;
+
+ // TODO: We cannot poll, as there is no support in Rust currently, so we
+ // sleep. Change this when read_poll_timeout() is implemented in Rust.
+ kernel::time::delay::fsleep(time::Delta::from_millis(100));
+
+ if regs::L2_READY_LO.read(dev, iomem)? != 1 {
+ dev_err!(dev, "Failed to power on the GPU\n");
+ return Err(EIO);
+ }
+
+ Ok(())
+}