diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_irq.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_irq.c | 68 |
1 files changed, 27 insertions, 41 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c index a515a301e480..31ecc5b4ba5a 100644 --- a/drivers/gpu/drm/v3d/v3d_irq.c +++ b/drivers/gpu/drm/v3d/v3d_irq.c @@ -42,6 +42,8 @@ v3d_overflow_mem_work(struct work_struct *work) container_of(work, struct v3d_dev, overflow_mem_work); struct drm_device *dev = &v3d->drm; struct v3d_bo *bo = v3d_bo_create(dev, NULL /* XXX: GMP */, 256 * 1024); + struct v3d_queue_state *queue = &v3d->queue[V3D_BIN]; + struct v3d_bin_job *bin_job; struct drm_gem_object *obj; unsigned long irqflags; @@ -60,15 +62,17 @@ v3d_overflow_mem_work(struct work_struct *work) * bin job got scheduled, that's fine. We'll just give them * some binner pool anyway. */ - spin_lock_irqsave(&v3d->job_lock, irqflags); - if (!v3d->bin_job) { - spin_unlock_irqrestore(&v3d->job_lock, irqflags); + spin_lock_irqsave(&queue->queue_lock, irqflags); + bin_job = (struct v3d_bin_job *)queue->active_job; + + if (!bin_job) { + spin_unlock_irqrestore(&queue->queue_lock, irqflags); goto out; } drm_gem_object_get(obj); - list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list); - spin_unlock_irqrestore(&v3d->job_lock, irqflags); + list_add_tail(&bo->unref_head, &bin_job->render->unref_list); + spin_unlock_irqrestore(&queue->queue_lock, irqflags); v3d_mmu_flush_all(v3d); @@ -79,6 +83,20 @@ out: drm_gem_object_put(obj); } +static void +v3d_irq_signal_fence(struct v3d_dev *v3d, enum v3d_queue q, + void (*trace_irq)(struct drm_device *, uint64_t)) +{ + struct v3d_queue_state *queue = &v3d->queue[q]; + struct v3d_fence *fence = to_v3d_fence(queue->active_job->irq_fence); + + v3d_job_update_stats(queue->active_job, q); + trace_irq(&v3d->drm, fence->seqno); + + queue->active_job = NULL; + dma_fence_signal(&fence->base); +} + static irqreturn_t v3d_irq(int irq, void *arg) { @@ -102,41 +120,17 @@ v3d_irq(int irq, void *arg) } if (intsts & V3D_INT_FLDONE) { - struct v3d_fence *fence = - to_v3d_fence(v3d->bin_job->base.irq_fence); - - v3d_job_update_stats(&v3d->bin_job->base, V3D_BIN); - trace_v3d_bcl_irq(&v3d->drm, fence->seqno); - - v3d->bin_job = NULL; - dma_fence_signal(&fence->base); - + v3d_irq_signal_fence(v3d, V3D_BIN, trace_v3d_bcl_irq); status = IRQ_HANDLED; } if (intsts & V3D_INT_FRDONE) { - struct v3d_fence *fence = - to_v3d_fence(v3d->render_job->base.irq_fence); - - v3d_job_update_stats(&v3d->render_job->base, V3D_RENDER); - trace_v3d_rcl_irq(&v3d->drm, fence->seqno); - - v3d->render_job = NULL; - dma_fence_signal(&fence->base); - + v3d_irq_signal_fence(v3d, V3D_RENDER, trace_v3d_rcl_irq); status = IRQ_HANDLED; } if (intsts & V3D_INT_CSDDONE(v3d->ver)) { - struct v3d_fence *fence = - to_v3d_fence(v3d->csd_job->base.irq_fence); - - v3d_job_update_stats(&v3d->csd_job->base, V3D_CSD); - trace_v3d_csd_irq(&v3d->drm, fence->seqno); - - v3d->csd_job = NULL; - dma_fence_signal(&fence->base); - + v3d_irq_signal_fence(v3d, V3D_CSD, trace_v3d_csd_irq); status = IRQ_HANDLED; } @@ -168,15 +162,7 @@ v3d_hub_irq(int irq, void *arg) V3D_WRITE(V3D_HUB_INT_CLR, intsts); if (intsts & V3D_HUB_INT_TFUC) { - struct v3d_fence *fence = - to_v3d_fence(v3d->tfu_job->base.irq_fence); - - v3d_job_update_stats(&v3d->tfu_job->base, V3D_TFU); - trace_v3d_tfu_irq(&v3d->drm, fence->seqno); - - v3d->tfu_job = NULL; - dma_fence_signal(&fence->base); - + v3d_irq_signal_fence(v3d, V3D_TFU, trace_v3d_tfu_irq); status = IRQ_HANDLED; } |