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authorBruce Momjian <bruce@momjian.us>2014-05-06 11:26:26 -0400
committerBruce Momjian <bruce@momjian.us>2014-05-06 11:26:26 -0400
commit2616a5d300e5bb5a2838d2a065afa3740e08727f (patch)
tree5939408c63409abda810217fe812749a5da7345b /src/backend/access/heap/syncscan.c
parente0070a6858cfcd2c4129dfa93bc042d6d86732c8 (diff)
Remove tabs after spaces in C comments
This was not changed in HEAD, but will be done later as part of a pgindent run. Future pgindent runs will also do this. Report by Tom Lane Backpatch through all supported branches, but not HEAD
Diffstat (limited to 'src/backend/access/heap/syncscan.c')
-rw-r--r--src/backend/access/heap/syncscan.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/backend/access/heap/syncscan.c b/src/backend/access/heap/syncscan.c
index 957d1a12f30..30efe89dfc6 100644
--- a/src/backend/access/heap/syncscan.c
+++ b/src/backend/access/heap/syncscan.c
@@ -4,7 +4,7 @@
* heap scan synchronization support
*
* When multiple backends run a sequential scan on the same table, we try
- * to keep them synchronized to reduce the overall I/O needed. The goal is
+ * to keep them synchronized to reduce the overall I/O needed. The goal is
* to read each page into shared buffer cache only once, and let all backends
* that take part in the shared scan process the page before it falls out of
* the cache.
@@ -26,7 +26,7 @@
* don't want such queries to slow down others.
*
* There can realistically only be a few large sequential scans on different
- * tables in progress at any time. Therefore we just keep the scan positions
+ * tables in progress at any time. Therefore we just keep the scan positions
* in a small LRU list which we scan every time we need to look up or update a
* scan position. The whole mechanism is only applied for tables exceeding
* a threshold size (but that is not the concern of this module).
@@ -245,7 +245,7 @@ ss_search(RelFileNode relfilenode, BlockNumber location, bool set)
* relation, or 0 if no valid location is found.
*
* We expect the caller has just done RelationGetNumberOfBlocks(), and
- * so that number is passed in rather than computing it again. The result
+ * so that number is passed in rather than computing it again. The result
* is guaranteed less than relnblocks (assuming that's > 0).
*/
BlockNumber