summaryrefslogtreecommitdiff
path: root/src/backend/storage/lmgr/proc.c
diff options
context:
space:
mode:
authorTom Lane <tgl@sss.pgh.pa.us>2005-12-11 21:02:18 +0000
committerTom Lane <tgl@sss.pgh.pa.us>2005-12-11 21:02:18 +0000
commitec0baf949ecdee0bf8d8e60cc8dba0137aac8d19 (patch)
treeb435a97a4e87c31a6b644ac2d9d1f433de487588 /src/backend/storage/lmgr/proc.c
parentbe8100d64ec93ccd8160b37379ba189aab4d0ef1 (diff)
Divide the lock manager's shared state into 'partitions', so as to
reduce contention for the former single LockMgrLock. Per my recent proposal. I set it up for 16 partitions, but on a pgbench test this gives only a marginal further improvement over 4 partitions --- we need to test more scenarios to choose the number of partitions.
Diffstat (limited to 'src/backend/storage/lmgr/proc.c')
-rw-r--r--src/backend/storage/lmgr/proc.c128
1 files changed, 76 insertions, 52 deletions
diff --git a/src/backend/storage/lmgr/proc.c b/src/backend/storage/lmgr/proc.c
index 8d8269041e7..34d80bfceea 100644
--- a/src/backend/storage/lmgr/proc.c
+++ b/src/backend/storage/lmgr/proc.c
@@ -8,7 +8,7 @@
*
*
* IDENTIFICATION
- * $PostgreSQL: pgsql/src/backend/storage/lmgr/proc.c,v 1.169 2005/12/09 01:22:04 tgl Exp $
+ * $PostgreSQL: pgsql/src/backend/storage/lmgr/proc.c,v 1.170 2005/12/11 21:02:18 tgl Exp $
*
*-------------------------------------------------------------------------
*/
@@ -18,9 +18,8 @@
* ProcQueueAlloc() -- create a shm queue for sleeping processes
* ProcQueueInit() -- create a queue without allocing memory
*
- * Locking and waiting for buffers can cause the backend to be
- * put to sleep. Whoever releases the lock, etc. wakes the
- * process up again (and gives it an error code so it knows
+ * Waiting for a lock causes the backend to be put to sleep. Whoever releases
+ * the lock wakes the process up again (and gives it an error code so it knows
* whether it was awoken on an error condition).
*
* Interface (b):
@@ -28,7 +27,7 @@
* ProcReleaseLocks -- frees the locks associated with current transaction
*
* ProcKill -- destroys the shared memory state (and locks)
- * associated with the process.
+ * associated with the process.
*/
#include "postgres.h"
@@ -65,7 +64,8 @@ NON_EXEC_STATIC slock_t *ProcStructLock = NULL;
static PROC_HDR *ProcGlobal = NULL;
static PGPROC *DummyProcs = NULL;
-static bool waitingForLock = false;
+/* If we are waiting for a lock, this points to the associated LOCALLOCK */
+static LOCALLOCK *lockAwaited = NULL;
/* Mark these volatile because they can be changed by signal handler */
static volatile bool statement_timeout_active = false;
@@ -200,10 +200,10 @@ InitProcGlobal(void)
void
InitProcess(void)
{
- SHMEM_OFFSET myOffset;
-
/* use volatile pointer to prevent code rearrangement */
volatile PROC_HDR *procglobal = ProcGlobal;
+ SHMEM_OFFSET myOffset;
+ int i;
/*
* ProcGlobal should be set by a previous call to InitProcGlobal (if we
@@ -264,7 +264,8 @@ InitProcess(void)
MyProc->lwWaitLink = NULL;
MyProc->waitLock = NULL;
MyProc->waitProcLock = NULL;
- SHMQueueInit(&(MyProc->procLocks));
+ for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
+ SHMQueueInit(&(MyProc->myProcLocks[i]));
/*
* Add our PGPROC to the PGPROC array in shared memory.
@@ -304,6 +305,7 @@ void
InitDummyProcess(int proctype)
{
PGPROC *dummyproc;
+ int i;
/*
* ProcGlobal should be set by a previous call to InitProcGlobal (we
@@ -360,7 +362,8 @@ InitDummyProcess(int proctype)
MyProc->lwWaitLink = NULL;
MyProc->waitLock = NULL;
MyProc->waitProcLock = NULL;
- SHMQueueInit(&(MyProc->procLocks));
+ for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
+ SHMQueueInit(&(MyProc->myProcLocks[i]));
/*
* Arrange to clean up at process exit.
@@ -416,21 +419,24 @@ HaveNFreeProcs(int n)
bool
LockWaitCancel(void)
{
+ LWLockId partitionLock;
+
/* Nothing to do if we weren't waiting for a lock */
- if (!waitingForLock)
+ if (lockAwaited == NULL)
return false;
/* Turn off the deadlock timer, if it's still running (see ProcSleep) */
disable_sig_alarm(false);
/* Unlink myself from the wait queue, if on it (might not be anymore!) */
- LWLockAcquire(LockMgrLock, LW_EXCLUSIVE);
+ partitionLock = FirstLockMgrLock + lockAwaited->partition;
+ LWLockAcquire(partitionLock, LW_EXCLUSIVE);
if (MyProc->links.next != INVALID_OFFSET)
{
/* We could not have been granted the lock yet */
Assert(MyProc->waitStatus == STATUS_ERROR);
- RemoveFromWaitQueue(MyProc);
+ RemoveFromWaitQueue(MyProc, lockAwaited->partition);
}
else
{
@@ -444,9 +450,9 @@ LockWaitCancel(void)
GrantAwaitedLock();
}
- waitingForLock = false;
+ lockAwaited = NULL;
- LWLockRelease(LockMgrLock);
+ LWLockRelease(partitionLock);
/*
* Reset the proc wait semaphore to zero. This is necessary in the
@@ -606,18 +612,18 @@ ProcQueueInit(PROC_QUEUE *queue)
/*
- * ProcSleep -- put a process to sleep
+ * ProcSleep -- put a process to sleep on the specified lock
*
* Caller must have set MyProc->heldLocks to reflect locks already held
* on the lockable object by this process (under all XIDs).
*
- * Locktable's masterLock must be held at entry, and will be held
+ * The lock table's partition lock must be held at entry, and will be held
* at exit.
*
* Result: STATUS_OK if we acquired the lock, STATUS_ERROR if not (deadlock).
*
* ASSUME: that no one will fiddle with the queue until after
- * we release the masterLock.
+ * we release the partition lock.
*
* NOTES: The process queue is now a priority queue for locking.
*
@@ -625,12 +631,13 @@ ProcQueueInit(PROC_QUEUE *queue)
* semaphore is normally zero, so when we try to acquire it, we sleep.
*/
int
-ProcSleep(LockMethod lockMethodTable,
- LOCKMODE lockmode,
- LOCK *lock,
- PROCLOCK *proclock)
+ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
{
- LWLockId masterLock = LockMgrLock;
+ LOCKMODE lockmode = locallock->tag.mode;
+ LOCK *lock = locallock->lock;
+ PROCLOCK *proclock = locallock->proclock;
+ int partition = locallock->partition;
+ LWLockId partitionLock = FirstLockMgrLock + partition;
PROC_QUEUE *waitQueue = &(lock->waitProcs);
LOCKMASK myHeldLocks = MyProc->heldLocks;
bool early_deadlock = false;
@@ -732,22 +739,22 @@ ProcSleep(LockMethod lockMethodTable,
*/
if (early_deadlock)
{
- RemoveFromWaitQueue(MyProc);
+ RemoveFromWaitQueue(MyProc, partition);
return STATUS_ERROR;
}
/* mark that we are waiting for a lock */
- waitingForLock = true;
+ lockAwaited = locallock;
/*
- * Release the locktable's masterLock.
+ * Release the lock table's partition lock.
*
* NOTE: this may also cause us to exit critical-section state, possibly
* allowing a cancel/die interrupt to be accepted. This is OK because we
* have recorded the fact that we are waiting for a lock, and so
* LockWaitCancel will clean up if cancel/die happens.
*/
- LWLockRelease(masterLock);
+ LWLockRelease(partitionLock);
/*
* Set timer so we can wake up after awhile and check for a deadlock. If a
@@ -785,16 +792,16 @@ ProcSleep(LockMethod lockMethodTable,
elog(FATAL, "could not disable timer for process wakeup");
/*
- * Re-acquire the locktable's masterLock. We have to do this to hold off
- * cancel/die interrupts before we can mess with waitingForLock (else we
- * might have a missed or duplicated locallock update).
+ * Re-acquire the lock table's partition lock. We have to do this to
+ * hold off cancel/die interrupts before we can mess with lockAwaited
+ * (else we might have a missed or duplicated locallock update).
*/
- LWLockAcquire(masterLock, LW_EXCLUSIVE);
+ LWLockAcquire(partitionLock, LW_EXCLUSIVE);
/*
* We no longer want LockWaitCancel to do anything.
*/
- waitingForLock = false;
+ lockAwaited = NULL;
/*
* If we got the lock, be sure to remember it in the locallock table.
@@ -816,6 +823,8 @@ ProcSleep(LockMethod lockMethodTable,
* Also remove the process from the wait queue and set its links invalid.
* RETURN: the next process in the wait queue.
*
+ * The appropriate lock partition lock must be held by caller.
+ *
* XXX: presently, this code is only used for the "success" case, and only
* works correctly for that case. To clean up in failure case, would need
* to twiddle the lock's request counts too --- see RemoveFromWaitQueue.
@@ -825,8 +834,6 @@ ProcWakeup(PGPROC *proc, int waitStatus)
{
PGPROC *retProc;
- /* assume that masterLock has been acquired */
-
/* Proc should be sleeping ... */
if (proc->links.prev == INVALID_OFFSET ||
proc->links.next == INVALID_OFFSET)
@@ -854,6 +861,8 @@ ProcWakeup(PGPROC *proc, int waitStatus)
* ProcLockWakeup -- routine for waking up processes when a lock is
* released (or a prior waiter is aborted). Scan all waiters
* for lock, waken any that are no longer blocked.
+ *
+ * The appropriate lock partition lock must be held by caller.
*/
void
ProcLockWakeup(LockMethod lockMethodTable, LOCK *lock)
@@ -908,25 +917,32 @@ ProcLockWakeup(LockMethod lockMethodTable, LOCK *lock)
Assert(waitQueue->size >= 0);
}
-/* --------------------
+/*
+ * CheckDeadLock
+ *
* We only get to this routine if we got SIGALRM after DeadlockTimeout
* while waiting for a lock to be released by some other process. Look
* to see if there's a deadlock; if not, just return and continue waiting.
* If we have a real deadlock, remove ourselves from the lock's wait queue
* and signal an error to ProcSleep.
- * --------------------
*/
static void
CheckDeadLock(void)
{
+ int i;
+
/*
- * Acquire locktable lock. Note that the deadlock check interrupt had
- * better not be enabled anywhere that this process itself holds the
- * locktable lock, else this will wait forever. Also note that
- * LWLockAcquire creates a critical section, so that this routine cannot
- * be interrupted by cancel/die interrupts.
+ * Acquire exclusive lock on the entire shared lock data structures.
+ * Must grab LWLocks in partition-number order to avoid LWLock deadlock.
+ *
+ * Note that the deadlock check interrupt had better not be enabled
+ * anywhere that this process itself holds lock partition locks, else this
+ * will wait forever. Also note that LWLockAcquire creates a critical
+ * section, so that this routine cannot be interrupted by cancel/die
+ * interrupts.
*/
- LWLockAcquire(LockMgrLock, LW_EXCLUSIVE);
+ for (i = 0; i < NUM_LOCK_PARTITIONS; i++)
+ LWLockAcquire(FirstLockMgrLock + i, LW_EXCLUSIVE);
/*
* Check to see if we've been awoken by anyone in the interim.
@@ -937,14 +953,11 @@ CheckDeadLock(void)
*
* We check by looking to see if we've been unlinked from the wait queue.
* This is quicker than checking our semaphore's state, since no kernel
- * call is needed, and it is safe because we hold the locktable lock.
+ * call is needed, and it is safe because we hold the lock partition lock.
*/
if (MyProc->links.prev == INVALID_OFFSET ||
MyProc->links.next == INVALID_OFFSET)
- {
- LWLockRelease(LockMgrLock);
- return;
- }
+ goto check_done;
#ifdef LOCK_DEBUG
if (Debug_deadlocks)
@@ -954,16 +967,19 @@ CheckDeadLock(void)
if (!DeadLockCheck(MyProc))
{
/* No deadlock, so keep waiting */
- LWLockRelease(LockMgrLock);
- return;
+ goto check_done;
}
/*
* Oops. We have a deadlock.
*
- * Get this process out of wait state.
+ * Get this process out of wait state. (Note: we could do this more
+ * efficiently by relying on lockAwaited, but use this coding to preserve
+ * the flexibility to kill some other transaction than the one detecting
+ * the deadlock.)
*/
- RemoveFromWaitQueue(MyProc);
+ Assert(MyProc->waitLock != NULL);
+ RemoveFromWaitQueue(MyProc, LockTagToPartition(&(MyProc->waitLock->tag)));
/*
* Set MyProc->waitStatus to STATUS_ERROR so that ProcSleep will report an
@@ -987,7 +1003,15 @@ CheckDeadLock(void)
* them anymore. However, RemoveFromWaitQueue took care of waking up any
* such processes.
*/
- LWLockRelease(LockMgrLock);
+
+ /*
+ * Release locks acquired at head of routine. Order is not critical,
+ * so do it back-to-front to avoid waking another CheckDeadLock instance
+ * before it can get all the locks.
+ */
+check_done:
+ for (i = NUM_LOCK_PARTITIONS; --i >= 0; )
+ LWLockRelease(FirstLockMgrLock + i);
}