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author | Tom Lane <tgl@sss.pgh.pa.us> | 2016-04-04 11:13:17 -0400 |
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committer | Tom Lane <tgl@sss.pgh.pa.us> | 2016-04-04 11:13:30 -0400 |
commit | 7901a7f31fe82bbab8ad701fe04188b985c8f1ec (patch) | |
tree | ea4664917d74ba6ae7d0bc7f9248308467649561 /src/backend/utils/cache/spccache.c | |
parent | e0fb3a20e4941f6be1e8e524b788d6a5c97e0b00 (diff) |
Fix latent portability issue in pgwin32_dispatch_queued_signals().
The first iteration of the signal-checking loop would compute sigmask(0)
which expands to 1<<(-1) which is undefined behavior according to the
C standard. The lack of field reports of trouble suggest that it
evaluates to 0 on all existing Windows compilers, but that's hardly
something to rely on. Since signal 0 isn't a queueable signal anyway,
we can just make the loop iterate from 1 instead, and save a few cycles
as well as avoiding the undefined behavior.
In passing, avoid evaluating the volatile expression UNBLOCKED_SIGNAL_QUEUE
twice in a row; there's no reason to waste cycles like that.
Noted by Aleksander Alekseev, though this isn't his proposed fix.
Back-patch to all supported branches.
Diffstat (limited to 'src/backend/utils/cache/spccache.c')
0 files changed, 0 insertions, 0 deletions