summaryrefslogtreecommitdiff
path: root/src/backend/storage/ipc/sinvaladt.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/backend/storage/ipc/sinvaladt.c')
-rw-r--r--src/backend/storage/ipc/sinvaladt.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/backend/storage/ipc/sinvaladt.c b/src/backend/storage/ipc/sinvaladt.c
index 4f446aab7a4..ec479c4dd02 100644
--- a/src/backend/storage/ipc/sinvaladt.c
+++ b/src/backend/storage/ipc/sinvaladt.c
@@ -45,7 +45,7 @@
* In reality, the messages are stored in a circular buffer of MAXNUMMESSAGES
* entries. We translate MsgNum values into circular-buffer indexes by
* computing MsgNum % MAXNUMMESSAGES (this should be fast as long as
- * MAXNUMMESSAGES is a constant and a power of 2). As long as maxMsgNum
+ * MAXNUMMESSAGES is a constant and a power of 2). As long as maxMsgNum
* doesn't exceed minMsgNum by more than MAXNUMMESSAGES, we have enough space
* in the buffer. If the buffer does overflow, we recover by setting the
* "reset" flag for each backend that has fallen too far behind. A backend
@@ -58,7 +58,7 @@
* normal behavior is that at most one such interrupt is in flight at a time;
* when a backend completes processing a catchup interrupt, it executes
* SICleanupQueue, which will signal the next-furthest-behind backend if
- * needed. This avoids undue contention from multiple backends all trying
+ * needed. This avoids undue contention from multiple backends all trying
* to catch up at once. However, the furthest-back backend might be stuck
* in a state where it can't catch up. Eventually it will get reset, so it
* won't cause any more problems for anyone but itself. But we don't want
@@ -89,7 +89,7 @@
* the writer wants to change maxMsgNum while readers need to read it.
* We deal with that by having a spinlock that readers must take for just
* long enough to read maxMsgNum, while writers take it for just long enough
- * to write maxMsgNum. (The exact rule is that you need the spinlock to
+ * to write maxMsgNum. (The exact rule is that you need the spinlock to
* read maxMsgNum if you are not holding SInvalWriteLock, and you need the
* spinlock to write maxMsgNum unless you are holding both locks.)
*
@@ -404,7 +404,7 @@ SIInsertDataEntries(const SharedInvalidationMessage *data, int n)
SISeg *segP = shmInvalBuffer;
/*
- * N can be arbitrarily large. We divide the work into groups of no more
+ * N can be arbitrarily large. We divide the work into groups of no more
* than WRITE_QUANTUM messages, to be sure that we don't hold the lock for
* an unreasonably long time. (This is not so much because we care about
* letting in other writers, as that some just-caught-up backend might be
@@ -426,7 +426,7 @@ SIInsertDataEntries(const SharedInvalidationMessage *data, int n)
* If the buffer is full, we *must* acquire some space. Clean the
* queue and reset anyone who is preventing space from being freed.
* Otherwise, clean the queue only when it's exceeded the next
- * fullness threshold. We have to loop and recheck the buffer state
+ * fullness threshold. We have to loop and recheck the buffer state
* after any call of SICleanupQueue.
*/
for (;;)
@@ -480,11 +480,11 @@ SIInsertDataEntries(const SharedInvalidationMessage *data, int n)
* executing on behalf of other backends, since each instance will modify only
* fields of its own backend's ProcState, and no instance will look at fields
* of other backends' ProcStates. We express this by grabbing SInvalReadLock
- * in shared mode. Note that this is not exactly the normal (read-only)
+ * in shared mode. Note that this is not exactly the normal (read-only)
* interpretation of a shared lock! Look closely at the interactions before
* allowing SInvalReadLock to be grabbed in shared mode for any other reason!
*
- * NB: this can also run in parallel with SIInsertDataEntries. It is not
+ * NB: this can also run in parallel with SIInsertDataEntries. It is not
* guaranteed that we will return any messages added after the routine is
* entered.
*
@@ -567,7 +567,7 @@ SIGetDataEntries(SharedInvalidationMessage *data, int datasize)
*
* Caution: because we transiently release write lock when we have to signal
* some other backend, it is NOT guaranteed that there are still minFree
- * free message slots at exit. Caller must recheck and perhaps retry.
+ * free message slots at exit. Caller must recheck and perhaps retry.
*/
void
SICleanupQueue(bool callerHasWriteLock, int minFree)
@@ -588,7 +588,7 @@ SICleanupQueue(bool callerHasWriteLock, int minFree)
/*
* Recompute minMsgNum = minimum of all backends' nextMsgNum, identify the
* furthest-back backend that needs signaling (if any), and reset any
- * backends that are too far back. Note that because we ignore sendOnly
+ * backends that are too far back. Note that because we ignore sendOnly
* backends here it is possible for them to keep sending messages without
* a problem even when they are the only active backend.
*/