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-rw-r--r--src/include/storage/lock.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/include/storage/lock.h b/src/include/storage/lock.h
index 458b788de2f..7be4b03fdbc 100644
--- a/src/include/storage/lock.h
+++ b/src/include/storage/lock.h
@@ -43,7 +43,7 @@ extern bool Debug_deadlocks;
/*
* Top-level transactions are identified by VirtualTransactionIDs comprising
* the BackendId of the backend running the xact, plus a locally-assigned
- * LocalTransactionId. These are guaranteed unique over the short term,
+ * LocalTransactionId. These are guaranteed unique over the short term,
* but will be reused after a database restart; hence they should never
* be stored on disk.
*
@@ -161,7 +161,7 @@ typedef uint16 LOCKMETHODID;
/*
* LOCKTAG is the key information needed to look up a LOCK item in the
- * lock hashtable. A LOCKTAG value uniquely identifies a lockable object.
+ * lock hashtable. A LOCKTAG value uniquely identifies a lockable object.
*
* The LockTagType enum defines the different kinds of objects we can lock.
* We can handle up to 256 different LockTagTypes.
@@ -214,7 +214,7 @@ typedef struct LOCKTAG
/*
* These macros define how we map logical IDs of lockable objects into
- * the physical fields of LOCKTAG. Use these to set up LOCKTAG values,
+ * the physical fields of LOCKTAG. Use these to set up LOCKTAG values,
* rather than accessing the fields directly. Note multiple eval of target!
*/
#define SET_LOCKTAG_RELATION(locktag,dboid,reloid) \
@@ -326,14 +326,14 @@ typedef struct LOCK
* a PROCLOCK struct.
*
* PROCLOCKTAG is the key information needed to look up a PROCLOCK item in the
- * proclock hashtable. A PROCLOCKTAG value uniquely identifies the combination
+ * proclock hashtable. A PROCLOCKTAG value uniquely identifies the combination
* of a lockable object and a holder/waiter for that object. (We can use
* pointers here because the PROCLOCKTAG need only be unique for the lifespan
* of the PROCLOCK, and it will never outlive the lock or the proc.)
*
* Internally to a backend, it is possible for the same lock to be held
* for different purposes: the backend tracks transaction locks separately
- * from session locks. However, this is not reflected in the shared-memory
+ * from session locks. However, this is not reflected in the shared-memory
* state: we only track which backend(s) hold the lock. This is OK since a
* backend can never block itself.
*
@@ -344,7 +344,7 @@ typedef struct LOCK
* as soon as convenient.
*
* releaseMask is workspace for LockReleaseAll(): it shows the locks due
- * to be released during the current call. This must only be examined or
+ * to be released during the current call. This must only be examined or
* set by the backend owning the PROCLOCK.
*
* Each PROCLOCK object is linked into lists for both the associated LOCK
@@ -377,7 +377,7 @@ typedef struct PROCLOCK
/*
* Each backend also maintains a local hash table with information about each
- * lock it is currently interested in. In particular the local table counts
+ * lock it is currently interested in. In particular the local table counts
* the number of times that lock has been acquired. This allows multiple
* requests for the same lock to be executed without additional accesses to
* shared memory. We also track the number of lock acquisitions per
@@ -422,7 +422,7 @@ typedef struct LOCALLOCK
/*
* This struct holds information passed from lmgr internals to the lock
- * listing user-level functions (in lockfuncs.c). For each PROCLOCK in
+ * listing user-level functions (in lockfuncs.c). For each PROCLOCK in
* the system, copies of the PROCLOCK object and associated PGPROC and
* LOCK objects are stored. Note there will often be multiple copies
* of the same PGPROC or LOCK --- to detect whether two are the same,