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/* bug-3478.c
A peephole optimizer issue destroyed a jump table.
*/
#include <testfwk.h>
// Based on code by "Under4Mhz" licensed under GPL 2.0 or later
#include <string.h>
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h>
typedef enum {
blockWoodLeft,
blockWood,
blockWoodRight,
blockWoodUnderLeft,
blockWoodOverLeft,
blockWoodUnderRight,
blockWoodOverRight,
blockEscalatorLeft,
blockEscalatorMoveLeft,
blockEscalatorMoveRight,
blockEscalatorRight,
blockJumpLeft,
blockJumpRight,
} Blocks;
bool IsFloor( uint8_t tile ) {
switch( tile ) {
case blockWood:
case blockWoodRight:
case blockWoodUnderLeft:
case blockWoodOverLeft:
case blockWoodUnderRight:
case blockWoodOverRight:
case blockEscalatorLeft:
case blockEscalatorMoveLeft:
case blockEscalatorMoveRight:
case blockEscalatorRight:
case blockJumpLeft:
case blockJumpRight:
return true;
}
return false;
}
void
testBug(void) {
ASSERT( IsFloor(blockJumpRight) == true );
ASSERT( IsFloor(blockJumpLeft) == true );
}
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