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/* bug-3523.c
An issue in handling designated initializers where the order of initalization is reversed vs. the order of members.
*/
#include <testfwk.h>
typedef struct {
char *current;
int x;
} BlockData1;
typedef struct {
char *current;
int x;
long l;
} BlockData2;
void g1(int i, char *c)
{
ASSERT (i == 110);
ASSERT (c == 0);
}
void g2(int i, char *c, long l)
{
ASSERT (i == 110);
ASSERT (c == 0);
ASSERT (l == 0);
}
void g3(int i, char *c, long l)
{
ASSERT (i == 110);
ASSERT (c == 0);
ASSERT (l == 42);
}
void g4(int i, char *c, long l)
{
ASSERT (i == 110);
ASSERT (c == 0);
ASSERT (l == 0);
}
void f1(void)
{
BlockData1 block = { .x = 110, .current = 0 };
g1 (block.x, block.current );
}
void f2(void)
{
BlockData2 block = { .x = 110, .current = 0 };
g2 (block.x, block.current, block.l );
}
void f3(void)
{
BlockData2 block = { .x = 110, .l = 42 };
g3 (block.x, block.current, block.l );
}
void f4(void)
{
BlockData2 block = { .x = 110};
g4 (block.x, block.current, block.l );
}
void
testBug (void) {
f1 ();
f2 ();
f3 ();
f4 ();
}
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