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/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Copyright (c) 2023 Javier Carrasco <javier.carrasco@wolfvision.net>
*/
#ifndef _TOUCH_OVERLAY
#define _TOUCH_OVERLAY
#include <linux/types.h>
struct input_dev;
int touch_overlay_map(struct list_head *list, struct input_dev *input);
void touch_overlay_get_touchscreen_abs(struct list_head *list, u16 *x, u16 *y);
bool touch_overlay_mapped_touchscreen(struct list_head *list);
bool touch_overlay_process_contact(struct list_head *list,
struct input_dev *input,
struct input_mt_pos *pos, int slot);
void touch_overlay_sync_frame(struct list_head *list, struct input_dev *input);
#endif
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